Senior 2D Graphics Engineer
Huawei Finland R&DAbout the role
Huawei is a leading telecom solutions provider. Through continuous customer-centric innovation, we have established end-to-end advantages in Telecom Network Infrastructure, Application & Software, Professional Services and Devices. With comprehensive strengths in wireline, wireless and IP technologies, Huawei has gained a leading position in the All-IP convergence age. Our products and solutions have been deployed in over 100 countries and have served 45 of the world's top 50 telecom operators, as well as one third of the world's population.
Huawei’s vision is to enrich people's lives through communication. By leveraging our experience and expertise in the telecom sector, we help bridge the digital divide and give people the opportunity to join the information age, regardless of their geographic origin.
Operating Systems on terminal devices, such as smart phones, tablets and rich-media home gateways are key factors of the usability of these devices. Building such a software platform is the key to deliver good user experience with differentiation. An easy-to-use and “willingness-to-use” software platform requires ingenious and innovative design together with solid engineering effort.
Huawei Finland Graphics team is now looking for Senior 2D Graphics Engineers to join our professional rendering team to participate in Graphics Rendering library development and performance optimizations in Finland Research Center.
Main Responsibilities:
- Build a cross-platform 2D rendering library, dominating architecture design and core algorithm implementation;
- Own the implementation of rendering features to ensure the highest fidelity graphics on all platforms, e.g. HarmonyOS, and push them reach the commercial maturity;
- Continuously optimise its power efficiency until it reaches the best in the industry;
- Formulate the long-term technical road map for 2D graphics based on the future business requirements;
- Collaborate with HQ team and in-house GPU team to customize the specifications of next-generation GPU 2D pipeline.
Requirements:
- Has experience in 2D rendering library development, or in optimising 2D libraries;
- Has knowledge of Font rendering;
- Be familiar with Native UI frameworks, e.g. Android UI, Flutter or SwiftUI, or web-browser kernel. e.g. Chromium;
- Proficiency in C/C++ programming and multi-threaded programming paradigms;
- Proficient in one of modem graphics APIs, e.g. OpenGL ES, Vulkan, DirectX12, Metal or WebGPU;
- Good understanding of mobile GPUs and their restrictions;
- Experience in GPU computing programming is a plus.
Location: Preferably Tampere or Helsinki, Finland. Remote locations also possible, considered case by case.
Huawei offers opportunity to learn from the best of mobile industry. Working at Huawei in international atmosphere is fun and the opportunity to develop your skills and competences is endless. As we are second largest mobile phone brand in the world, in a long term you have opportunity to relocate around the world. Are you ready for the challenge?
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