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Senior Lighting / Compositing Artist - Temp (SFD / Cinematics)

Blizzard Entertainment
United Statesfull_timeVerifiedPosted 2 Jun 2025
💰 $164,000/yr($88,000/yr$164,000/yr)

About the role

Team Name:

Cinematics

Job Title:

Senior Lighting / Compositing Artist - Temp (SFD / Cinematics)

Requisition ID:

R025348

Job Description:

We pride ourselves in forging amazing worlds and experiences for our players to dive into here at Blizzard. To accomplish these epic goals, we need committed, passionate, and creative people with amazing talent. We value a tight-knit team that celebrates artistic passion and pushing the creative bounds. If you dream of pushing your talents to help us build the next exciting Blizzard experience, then this could be the position for you.

The Blizzard Entertainment Animation team is seeking an experienced senior lighting /compositing artist to jump into working on Blizzard’s imaginative worlds. We are looking for someone with the experience and passion to make our shots epic (Both pre-rendered and real time contents).

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.

We have two temporary roles open. One is roughly a 5-month term, and the other is roughly a 7-month term.

What You Bring to the Table

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Design and implement lighting of characters and environments for shots that meet and enhance the given art direction.
  • Maintain the overall look, color balance, and quality for assigned shots and sequences to create uniformity in all finished work.
  • Work with the FX department for integrating and developing FX.
  • Work closely with VFX supervisors, Art Directors, Producers, Lighting/Compositing Supervisor and Leads to achieve the final look.
  • Accountable for achieving productivity and quota targets.
  • Ultimately responsible for completing and quality control all lighting and compositing of shots.

Minimum Requirements

Experience

  • A minimum of 7 years’ experience in the game, TV, feature film or commercial production environment.
  • Previous experience working with Directors, Lighting Supervisors, and/or Leads to develop, define, and maintain lighting and compositing setups.

Knowledge & Skills

  • A demo reel displaying a firm artistic understanding of light and composition.
  • Have a strong knowledge of Katana, Nuke, Maya, Linux, Renderman-RIS, Redshift and a decent understanding of modern game engines. Can easily adapt to new pipelines and proprietary lighting tools.
  • Able to plan and implement complex 3D lighting scenes, including working with layers and passes.
  • Able to determine the best approach to tackle lighting and compositing challenges and develop the final overall look.

Key Attributes

  • Able to perform tasks associated with the compositing and lighting process, including 2D tracking, layering of elements, color grading, roto work, projection of elements, and extensive 3D compositing.
  • Comfortable working in an “iteration intensive” shot pipeline.

Extra Points

  • Experience in working in a full 3D Animated Pipeline.
  • Experience in working in a real-time Game Engine Pipeline.

Required Application Materials

  • Resume
  • Cover Letter (optional)
  • Link to a portfolio/reel. Provide a demo reel and description of your work per shot.

Your Platform

Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Wa

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Company

Blizzard Entertainment

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