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Software Engineer (Product)
MetaMenlo Park, United Statesfull_timeVerifiedPosted 22 Jun 2024
💰 $158,400/yr($148,213/yr – $158,400/yr)
About the role
Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.Software Engineer (Product) Responsibilities
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed i
- Develop, design, create, modify, and/or test software applications or systems for various products or software services.
- Develop a strong understanding of relevant product area, codebase, and/or systems.
- Demonstrate proficiency in data analysis, programming, and software engineering.
- Produce high-quality code with good test coverage using modern abstractions and frameworks.
- May be assigned to specific group focused on product or infrastructure.
- Work on problems of moderate scope where analysis of situations or data requires a review of a variety of factors.
- Exercise judgment within defined procedures and practices to determine appropriate action.
- Master internal development standards from developing to releasing code in order to take on tasks and projects with increasing levels of complexity.
- In connection with these duties, may apply knowledge of the following: Coding in industry-standard languages like C, C++, Java, or C#, Building large-scale infrastructure applications, Creating web applications using Python, PHP, or Ruby, Relational databases and SQ,, and Implementing web interfaces using JavaScript, HTML, or CSS.
- Bachelor’s degree (or foreign degree equivalent) in Computer Science, Engineering, Information Systems, Analytics, Mathematics, Statistics, Physics, Applied Sciences, or a related field and completion of one undergraduate-level course, one research project, or one internship involving each of the following:
- 1. Coding in at least one of the following industry-standard languages: C, C++, Java, or C#
- 2. Conducting design and code reviews
- 3. Object-oriented software development
- 4. Building Android applications in Java using Android SDK
- 5. Building maintainable and testable codes bases including API design and unit testing techniques
- 6. Multithreading programming and mobile memory management
- 7. Software development tools: Code editors (VIM or Emacs), and revision control systems (Subversion, GIT, or Perforce)
- 8. Linux, UNIX, or other *nix-like OS including file manipulation and simple commands
- 9. Building highly-scalable performant solutions
- 10. Data processing, programming languages, databases, networking, operating systems, computer graphics, or human-computer interaction
- 11. Applying algorithms and core computer science concepts to real world systems as evidenced by recognizing and matching patterns from different areas of computer science in production systems
- 12. Client-server communication patterns including REST, GraphQL, or gRPC
- 13. Mobile architecture patterns that can scale to a large number of programmers and teams in one codebase including MVVM, VIPER, or modularization
- 14. Dependency injection and scoped access to shared resources
- 15. Debugging or benchmarking
- 16. 3D math involving translations, rotations and other manipulations of spatial data, AND
- 17. Building and extending Android applications in C++ using Android NDK.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed i
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