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Product Manager, Subscription Products

Nothing
UKfull_timePosted 10 Aug 2026

About the role

<div class="content-intro"><h3 data-lark-html-role="root"><span class="text-only" data-eleid="6">About Nothing</span></h3> <div data-lark-html-role="root"> <div class="rich-text-paragraph" data-eleid="8"> <p>Nothing exists to make tech feel exciting again.</p> </div> <div class="rich-text-paragraph" data-eleid="8">We’re building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something.<br> <p>Founded in London in 2020, we’ve grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we’re now sold in 40+ markets with millions of users worldwide.</p> </div> </div></div><h2><strong>About the team</strong></h2> <p>Nothing has built a hardware brand that millions of people genuinely care about. The next chapter is paid software, products people choose to pay for, in a category full of well-funded incumbents moving fast. We think there's a better way to build here, and we intend to prove it.</p> <p>The product team is working on the hard part right now: defining exactly who this product is for and why they'd switch. Turning willingness-to-pay into a tested number rather than a hope. And shipping against launch dates set by hardware keynotes while staying loose enough to pivot the moment the signal says so.</p> <p>Software is a company-level priority, backed from the very top. You'd join as the biggest product and commercial decisions are being made, with a real seat at the table, co-authoring the strategy with senior leadership and building it with your own hands.</p> <h2><strong>What you'll do</strong></h2> <ul> <li>Define the product's purpose and where it wins: sharpen positioning against established incumbents, and know exactly who it's for and why they'd switch</li> <li>Own the product roadmap end to end: discovery, prioritisation, and sequencing with engineering and design, and ship against launch dates</li> <li>Own pricing and packaging: architect the tiers, decide which features drive adoption for free and which are gated to drive subscription revenue</li> <li>Pivot fast on signal: re-sequence the roadmap when market, competitor, or user evidence demands it, and defend both the pivot and what you deliberately set aside</li> <li>Run deep user research: segment target prosumers, find the intersection of what people love and what they'll actuall

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