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Senior UI Artist – Casual Puzzle Game
AmberRomaniafull_timeVerifiedPosted 1 Aug 2025
About the role
About us: At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation. About the role: We are looking for a Senior UI Artist to join our team and help bring joyful and visually engaging player experiences to life in a globally beloved casual puzzle game. You will collaborate with product, art, and engineering to craft playful and polished UI that enhances monetization, supports usability, and aligns with the overall creative vision. The Quest:
- Create and implement high-quality UI mock-ups and assets for new and existing features.
- Define and maintain design style guides and reference documentation to support the visual experience across the game.
- Own the full pipeline, from concept to implementation in a custom editor.
- Present designs and key milestone deliverables to peers and executive-level stakeholders.
- Identify visual polish opportunities and contribute to the evolution of the game’s UI/UX standards.
- Partner with engineers to ensure UI features are technically feasible and optimized for performance.
- Collaborate with game designers, product owners, UI artists, and UX designers to support user experience goals.
- 5+ years of professional experience as a UI artist or UI designer in game development.
- Strong portfolio demonstrating polished and engaging UI for mobile or casual games.
- Strong illustration skills applicable to UI design using Figma, Photoshop, Illustrator, or other visual design and wireframing tools.
- Able to create high-quality assets, applying guidelines to illustrate UI/UX concepts.
- Experience in documenting and maintaining UI style guides.
- Able to implement UI effectively in Unity or Unreal (responsive layout based on device).
- Able to use and understand how GitHub works (SourceTree or other similar software).
- Experience in creating and editing timeline animations based on reference or from scratch.
- Experience with Figma (most of the mockups will be created there).
- Experience in creating, editing, optimizing, and exporting assets from Figma and Photoshop.
- Able to test and debug UI issues.
- Experience in working closely with engineers to agree on how to hook up data to screens.
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