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Software Engineer, UI - Falcon Flight Control (Remote)

CrowdStrike
USA CA Remote, United StatesRemotefull_timeVerifiedPosted 9 Sept 2024
💰 $150,000/yr($100,000/yr$150,000/yr)

About the role

#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We’re looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.

About the Role:

As a UI Engineer at CrowdStrike, you will work with a talented and dedicated team to build and maintain the user interface for the Falcon platform. You will provide a high quality user experience that our customers around the world use 24/7 to protect their systems from the most sophisticated adversaries.

Falcon Flight Control is a use-case-specific iteration of our flagship offering, the Falcon Platform, which customers use to find and stop breaches. Flight Control allows large enterprise customers and MSSP partners to create custom logical segmentation of the resources, data and flows under management for all our core security features. As a UI contributor on this team, you'll not only create nuanced, complex table views but also graphing and account management features facilitating customer self-service, along with many others helping us iterate towards a single pane of glass.

Our JavaScript framework is Ember, but if you've used React, Angular, or Vue.js, you'll feel right at home, and we’ll help you get comfortable with both Ember and our codebase. Since we only support evergreen browsers, we can push the boundaries of what’s possible on the web platform while working with truly massive amounts of data. Our ideal candidates are sensitive to the needs of the users and love to find solutions in a unique and dynamic problem space. 

We’re a highly collaborative, friendly, inclusive and diverse group that prizes collaboration over competition. We provide opportunities to learn new skills, mentor fellow engineers, and contribute to the direction of both the team and the products for which we’re responsible. We work in a distributed, remote-first, high-trust environment where you manage your own time and have the flexibility to balance your work and personal life.

Our ideal candidate will be responsible for taking full ownership on the delivery of our products, driving the technical aspects, helping the team to define the architecture and coordinating with stakeholders in terms of scope and priorities. 

What You’ll Do:

  • Build and maintain single page web applications written in JavaScript using Ember.js

  • Participate in the code review process for your own code and that of your fellow UX Engineers

  • Take initiative and build tools that improve your teams development experience

  • Write automated tests for your code

  • Collaborate with fellow UX Engineers, Cloud Engineers, UX Designers, UX Writers, Technical Writers, User Researchers, QA Analysts, Product Managers, and others

  • Continually learn about the ever-evolving challenges and complexities of the cybersecurity industry

  • Have fun solving hard problems

What You’ll Need:

  • 2-5 years' experience in a full-time UI Engineering role, with at least 2-3 years' experience with a modern framework (Ember, React, Angular, Vue...)

  • A STRONG head for design principles, and adept familiarity with HTML and CSS fundamentals, including experience with CSS pre- or post-processors (like Sass or PostCSS) and CSS frameworks like Tailwind CSS

  • Experience with testing frameworks, tools and methodologies such as QUnit or Mocha

  • Knowledge & interest in developing genuinely accessible interfaces.

  • Comfortable with Git or similar version control systems and workflows.

  • A desire to work closely with others to deliver quality software and solve problems.

Bonus Points:

  • Familiarity with client-side build processes and tools (e.g. Ember CLI, Webpack, etc.)

  • Experience creating or contributing to open source projects.

  • Experience with graphics and visualization tools such as D3 or Three.js.

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Company

CrowdStrike

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