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EP

Senior Language Programmer

Epicgames
UKfull_timePosted 29 Sept 2026

About the role

<div class="content-intro"><h2>WHAT MAKES US EPIC?</h2> <p>At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.</p> <p>Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.</p></div><h2>PROGRAMMING - UNREAL ENGINE</h2> <h3><strong>What We Do</strong></h3> <p>Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.</p> <h3><strong>What You'll Do</strong></h3> <p>Epic Games is seeking an experienced Senior Language Programmer to join our Verse team, which owns the toolchain (compiler, VM, and runtime) that powers game development in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse.</p> <h3><strong>In this role, you will</strong></h3> <ul> <li>Extend, evolve, and maintain the Verse compiler toolchain, transactional memory runtime and VM, add new platform support, implement new language features and integrate with Unreal Engine's content, build, and cooking pipelines</li> <li>Optimize performance, memory usage, and iteration times across the Verse toolchain, runtime and UE/Verse boundary</li> <li>Work closely with language consumers to ensure an exceptional user experience</li> <li>Establish test workflows to validate improvements and prevent regressions</li> <li>Design and maintain the scripting interface to Unreal Engine, working in close collaboration with the Verse Language team and the broader UE engineering organization</li> </ul> <h3><strong>What we're looking for</strong></h3> <ul> <li>Expert knowledge of C++17 or later</li> <li>Experience in compiler or toolchain development (e.g., compiler internals, VM design, Clang/LLVM, or linker/platform ABI specifics)</li> <li>Experience developing and optimizing large codebases, with the ability to make tradeoffs between usability, performance, and power</li> <li>Strong ability to reason about large, interconnected systems</li> <li>Solid grounding in software engineering principles, including API design</li> <li>Strong communication and collaboration skills, with the ability to work autonomously and deliver practical solutions&

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Company

Epicgames

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