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OS Kernel Engineer

Intel
United Statesfull_timeVerifiedPosted 7 Apr 2026
💰 $284,580/yr($149,600/yr$284,580/yr)

About the role

Job Details:

Job Description: 

Who are we?
Do you enjoy hardware-software interactions and solving tough problems? If so, we'd love to talk to you. We're looking for senior system software engineers that are innovative, collaborative, self-starters, and team players.
By joining the Microsoft Technology Center (MTC), you'll be part of the team with the closest relationship to Microsoft architects & engineers and have the deepest technical knowledge in Microsoft products and services at Intel. We are platform innovators, leading the industry, in standards-definition to scale-quality OEM designs and are the bridge that connects every product that Intel builds with Microsoft technologies. The team provides you with the unique opportunity to develop into an industry leading expert, working closely with Intel's key partners to deliver optimized solutions for client, enterprise, and cloud customers.

Role Overview
We are looking for Core OS engineers and developers with expertise in graphics stack and kernel to work across Intel's Client and Server platforms running Windows OS to enable next generation hardware and software technologies and ensuring industry leading performance, efficiency, and reliability amid the growing complexity and performance sensitivity of modern workloads, including gaming, AI assisted new use cases, and heterogeneous compute (CPU/GPU/NPU).

Rapid advances in AI, heterogeneous computing (CPU/GPU/NPU), cloud infrastructure, continued focus on security technologies and modern workloads are reshaping platform requirements. These shifts place new demands on operating systems, runtimes, drivers, and firmware, and require close collaboration across hardware, OS, and ecosystem partners.

In this role, you will work at the intersection of Windows OS internals, system software, and platform architecture, helping bring up new silicon, enable new accelerators, and optimize real world workloads across client and datacenter environments.
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What You'll Do

  • Enable and optimize new platform capabilities in Windows across client and server systems, from pre silicon through production

  • Drive performance analysis and optimization across OS, drivers, runtimes, and system services

  • Set technical direction and architecture for OS level enablement of new silicon features.

  • Influence platform and product decisions across organizations, working effectively with silicon architects, firmware teams, compiler/runtime teams, and Microsoft partners.

  • Analyze and resolve complex system level performance issues spanning CPU, memory, IO, power, and scheduling

  • Support new silicon bring up, OS power on, and early platform readiness

  • Work with internal and external partners to validate performance using benchmarks, workloads, and real world use cases

  • Contribute to long term platform strategy by identifying performance headwinds and opportunities across evolving workloads (AI, cloud, virtualization, gaming, productivity, security)

  • Mentor junior engineers, scaling impact through technical leadership, design reviews, and coaching

  • Raises the overall technical bar of the organization by establishing standards, sharing deep expertise, and modeling strong engineering judgment


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Why Join This Team

  • Work on cutting edge technologies shaping the future of Windows on client and server platforms

  • Gain deep exposure to OS internals, system architecture, and HW/SW co engineering

  • Tackle intellectually challenging problems with high impact across the ecosystem

  • Build expertise that is highly valued across Intel, Microsoft, and the broader industry

  • Be part of a team with a strong track record of influencing platform direction and delivering measurable performance improvements

Qualifications:

Candidates must possess the following minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor.

Minimum Qualifications:

  • Bachelor's Degree in Computer Science, Computer Engineering, Electrical/Electronic Engineering, or related field
  • 5+ years of experience with one or more of the following programming languages: C/C++, C#, Rust
  • Experience with graphics stack (ex. Windows OS kernel)
  • Experience with object oriented programming, data structures or algorithms
  • Experience with computer architecture or operating systems

Preferred Qualifications:

  • Master's or PhD in Computer Science, C

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Company

Intel

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