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GPU Design Verification Engineer, Staff

qualcomm
Boxborough, Massachusetts, United States of America, United Statesfull_timeVerifiedPosted 24 Jun 2026
💰 $242,600/yr($161,800/yr$242,600/yr)

About the role


Company:

Qualcomm Technologies, Inc.

Job Area:

Engineering Group, Engineering Group > GPU ASICS Engineering

General Summary:

Architects, designs, implements, verifies, and optimizes performance and power of GPU cores. Responsible for verification of Graphics IP , and performing pre- and post-silicon verification to verify correctness and ensure performance and power goals are met. 

The responsibilities of this role include: 

  • Owning and executing on key independent tasks towards program requirements
  • Using verbal and written communication skills to convey basic, routine factual information about day-to-day activities to others who are fully knowledgeable in the subject area.
  • Working within prescribed timeline requirements and resource constraints
  • Applying independent creative thought to troubleshoot technical problems or deal with novel circumstances.
  • Research through available resources and engagement with various inter-disciplinary teams
  • Using deductive problem solving to solve moderately complex problems; most problems have defined processes of diagnosis/detection; some limited data analysis may be required.

PRINCIPAL DUTIES AND RESPONSIBILITIES:

  • Applies Graphics knowledge and experience to architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
  • Creates and maintains verification test benches and environments in System Verilog/UVM
  • Create and leverage advanced testing frameworks to generate and recreate real-world system integration conditions
  • Collaborates with Architecture, Software , Firmware, Design , Modeling, Emulation and Post-silicon validation teams to define and develop test methodology and content
  • Participate in GPU architecture, micro-architecture reviews
  • Collect, organize and execute various forms of system level test content including directed testcases, gaming benchmarks,  standards compliance testsuites, and system level scenarios
  • Build automation for continue integration and testing based on latest GPU IP
  • Help collect and analyze test results using straightforward statistics and data predictions to track benchmarks and identify issues
  • Works with team members to understand and align on narrow scope of feature development and meet targets.
  • Write technical documentation and feature descriptions for straightforward projects under the direction of a supervisor.

Minimum Qualifications:

•    Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.

PREFERRED QUALIFICATIONS:

  • 5+ years Hardware Engineering, Software Engineering, Systems Engineering, or related work experience
  • Verification skills: Test planning,  Scripting, Simulation, problem solving and debug.
  • System Verilog, UVM, Verilog or VHDL, C/C++ skills required.
  • Constrained random, Functional Coverage development, design debug experience required.
  • Exposure to Emulation/Prototyping Platforms (Veloce, Palladium, Zebu,  FPGA)
  • Master's Degree in Electrical or Computer Engineering, Computer Science, or related field.
  • 2+ years relevant GPU experience (either external or internal).

PREFERRED SKILLS

  • Experience in GPU based verification
  • Experience in system or sub-system level verification
  • Concurrency, Preemption, Stress testing frameworks
  • Testbench Architecture and Implementation
  • GFX API Exposure : Vulkan/DX11/DX12 Exposure
  • Scripting and automation skills (Python, Make, Airflow etc)
  • Embedded FW Development and Debugging
  • Benchmarking and Performance Analysis
  • Windows and/or Linux OS Kernel Architecture
  • C/C++, GNU Toolchain, Visual Studio
  • Formal verification - FPV and DPV experience is a plus
  • Experience with emulation/prototyping/hybrid build and execution flows (Veloce, Palladium, Zebu, Protium, HAPS, qemu)
  • Development of synthesizable transactors, monitors, scoreboards for emulation platform

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Company

qualcomm

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