Senior Game Designer, Content - DCUO
Daybreak Game Company LLCAbout the role
Position Title: Senior Game Designer, Content
Department: Dimensional Ink Games
Employee Type: Full Time, Regular
Location: San Diego, CA / Remote (Daybreak Approved Remote Locations (CA, WA, TX, NY))
Salary Range: $80,000 - $95,000, pay may vary on location.
Dimensional Ink Games (DIG) is a Daybreak Game Company studio located in northwest Austin with a view of rolling hillsides. Our studio is centered around bringing comic adventures to life. You own your destiny in our games, and in your career here. We are a team that believes in passionately working towards our goals. Our core goal is developing DC Universe Online (DCUO), and we plan to continue making it one of the best superhero video games available. We are building teams as diverse as our ideas, and you are invited to join in the adventure with us as we explore new worlds and characters year-round!
At DIG, we live our values every day; these values guide our culture and shape how we approach each other and our work:
- Innovative Ownership: Be an owner, build owners
We know that to succeed means to fail but fail wisely and come back better. Don’t do something just because it’s always been done that way. Be open to learning from all sources and be willing to teach all. Work smart and pursue your craft with passion. - Empathy: Walk in their shoes
We take the time to see from the perspectives of our team members and our players. We care deeply, behave positively, and communicate candidly. Emotional intelligence allows our team to act with respect and appreciate each another (and ourselves). - Collaboration: See the best idea, not have the best idea
We are better together than by ourselves, so we know that a great idea can come from anywhere. We are committed to hiring the best-fitting team members who amplify our craftsmanship and inspire us all to grow. - Honesty/Humility: Integrity matters
We have the self-reflection to hold ourselves accountable and support those who also hold themselves accountable. Be transparent to build trust and a team that is empowered to be bold and authentic. We trust our team members and their feedback.
Find out more about our studio at www.dimensionalink.com.
Description
The Content Game Designer will design, document, and implement narrative and combat driven content for our action-based multiplayer RPG game. This role focuses on rapid iteration, clear communication, and collaboration with cross‑disciplinary partners. The ideal candidate brings a strong creative mindset, an understanding of live game content and constraints, and the ability to deliver production‑ready documentation. This position reports to the Creative Director, and will be responsible for:
- Designing new player‑facing content that cleanly incorporates existing content standards, gameplay loops, and narrative delivery for DCUO
- Producing clear, actionable design documentation with detailed content specs, level design, user flow, boss mechanics, and moment-to-moment gameplay
- Teaming up with art, engineering, quality assurance, and production to ensure content is scoped appropriately for all disciplines and can be implemented to spec
- Creating prototypes or lightweight design proofs to assess content risks and value
- Implementing the content’s data layer directly in the game database, including creating new entries, updating existing tables, validating data structures, and ensuring all values align with design intent and engineering constraints
- Supporting implementation through regular reviews, Jira updates, and cross‑team communication
- Providing tuning recommendations and post‑launch adjustments as needed
Craft expertise you’ll have:
- Tools/Technology /Knowledge:
- A strong proficiency in Unreal 3, visual scripting, or equivalent
- Agile development process experience
- Previous professional MMO game development experience
- Ability to write concise, production‑ready documentation
- Excellence in content, gameplay, and level design for persistent game environments
- Strong problem‑solving skills and the ability to propose multiple solutions to design challenges
Other Criteria
- Years of Experience, Education, and/or Certification…
- 7+ years’ experience in game design
- Additionally, you should possess:
- Experience designing or maintaining content in a shipped MMO
- Ability to work well in cross-disciplinary teams
- A self-sufficient personality who speaks their mind candidly and respectfully, can seamlessl
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