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Associate Producer - Treyarch (Los Angeles)

Activision Blizzard
Playa Vista - Activision - Treyarch, United States, United Statesfull_timeVerifiedPosted 5 Mar 2025
💰 $88,000/yr($48,000/yr$88,000/yr)

About the role

Job Title:

Associate Producer - Treyarch (Los Angeles)

Requisition ID:

R024974

Job Description:

Treyarch is a seeking an outstanding Associate Producer to join our studio!

As an Associate Producer (AP), you'll work closely with the broader Production team to coordinate the delivery of levels and features, and will be directly responsible for ensuring the requesting and delivery of assets between the various departments. As a qualified AP, you will be organized, professional, courteous, hard-working, and an effective communicator who loves working with people.

What you’ll be doing…

  • Acting as a liaison in coordinating multiple disciplines such as Engineering, Art, Audio, Animation, Design, and QA, in order to fulfill project goals and objectives
  • Daily managing and tracking of tasks ensuring schedules are maintained and adjusted when necessary
  • Scheduling, attending and chairing meetings, taking concise and comprehensive notes, as well as supplying updates to team members regularly via in-person meetings, email and wiki updates
  • Serving as a feature or level owner
  • Managing testing expectations with QA and ensuring show-stopping issues are looked after efficiently
  • Spending time with team members, asking questions and resolving issues, to keep the team functioning at maximum capacity

To succeed you should be…

  • Experienced and Knowledgeable: You’ve got at least 2 years of game production experience, ideally with one full game under your belt in the role of Associate Producer or higher; you're passionate about games and are familiar with the Call of Duty franchise
  • A High-Level Strategist: You are able to come up with comprehensive development plans, set milestones, understand outsourcing needs and how to get them, and be able to align multiple groups across the organization as well as externally in working together
  • Organized: You can process, coordinate, and supervise large amounts of information; you keep things prioritized and on time; you can develop a game plan with a flexibility that allows for fast and frequent change
  • A Manager of Risk: You are always several steps ahead and are someone who gets out in front of upcoming problems and are ready to propose solutions; the red-flag is part of your default wardrobe
  • A Strong Communicator: You are able to communicate effectively, both verbally and in written form; you enjoy and value face-time with the team; you understand how to keep people informed; you can speak fluently in all languages of game development across many teams; you have strong follow-up skills
  • A People Person: You understand the importance of having strong relationships at every level; you maintain a positive outward demeanor, even when situations become difficult; you are professional, supportive and accessible
  • A Leader: You are the kind of person people want to work for and work with; you are eager to not only hit the quality bar, but raise it whenever possible; your passion towards the project is infectious
  • A Creative Non-Creative: You can look at the game and know in what ways it needs to be better; you are able to communicate a need for change and can articulate ideas for improvement; you have a trusted eye for quality that Team Leads accept and depend on

We’d love it if you also have…

  • An understanding and experience in supporting a live title
  • Experience with or a strong passion for first person shooters

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

ABOUT TREYARCH

Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.

At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.

Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and

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Company

Activision Blizzard

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