3D Stylized Texture Artist (Junior)
SeedifyAbout the role
Responsibilities:- Collaborate with the Art Department to develop textures that are integral to Seedworld's visual development, ensuring they align with the project's artistic style.- Create both hand-painted and procedural textures based on reference art and target imagery under the guidance of the Art Director.- Work alongside Art Directors, Technical Artists, and team members to understand technical requirements and streamline the texture creation pipeline.- Explore procedural texture development techniques and implement them in production settings.
Required Qualifications:- 2+ years of experience in hand-painted and procedural texturing, preferably in the gaming industry.- A solid understanding of texturing, look development, and the creation of procedural textures.- Familiarity with 3D modeling requirements (UV, Bake, and Texture Layout) and common texturing workflows.
Desired Qualifications: - Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.- Fast, organized, collaborative and able to handle feedback.- Fluent level in English along with understanding production values, deadlines and priorities.- Shader development experience in Unreal would be an appreciated plus.
Bonus Skills:- Knowledge of developing shaders in Unreal.
Apply for this role
Generate a tailored application kit with a matched cover letter, interview prep, and CV highlights — in under 60 seconds.
Apply Now →Generate Application KitFree account required — sign up in 30s