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Audio Software Engineer Full Stack Intern (Summer 2025)

Dolby Laboratories
San Francisco, United StatesinternshipVerifiedPosted 14 Oct 2024
💰 $96,000/yr

About the role

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!

 

Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

 

Summary

As an Audio Software Intern in the Dolby Consumer Entertainment Group, you be part of a team that enables Dolby’s partners to design and build world class living room entertainment products based on a new generation of Dolby Technologies. This role is for Enhanced Consumer Devices and Innovation team. Innovation is at the core of this team’s mission.   

 

Responsibilities

  • Work with microphone capture systems and microphone array post processing.
  • Work on spatial audio rendering technologies.
  • Develop and maintain software tools.
  • Assist in prototyping audio systems such as TV, soundbars, smart speakers etc.
  • Build test tools which measure acoustic performance of consumer entertainment products that include premium Dolby technologies.
  • Review system architectures and system behaviors

Requirements

  • M.S. or P.H.D in Computer Science or Electrical Engineering.
  • Coursework or internship experience in audio related industries
  • Strong Understanding of audio signal processing.
  • Experience in backend or full stack software development.
  • 1 year of software development experience in C++ and Python with data structures/algorithms.

Preferred Qualifications

  • MS or PHD with a focus in Acoustics, Signal Processing or Deep Learning.
  • Knowledge/experience in advanced signal processing (spatial audio rendering and capture, beamforming, reverberation/noise mitigation, acoustic echo cancellation, digital audio filter design and implementation, audio plugin development etc.)
  • Knowledge/experience in Deep Learning.
  • Experience with embedded software development.
  • Curious person who enjoys answering questions through experiments.

We recognize that applying to internships can be a daunting process, especially if you have not had any previous internships, or if this is a new field of interest to you. Even if you do not have previous professional experience to meet the listed qualifications, we will consider relevant project, volunteer, and extracurricular experiences, and we encourage you to include them

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Company

Dolby Laboratories

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