Online Systems Engineer
Take-Two Interactive Software, Inc.About the role
Who We Are
Private Division is a developer-focused publisher that partners with the finest creative talent in the video game industry, empowering studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from Obsidian Entertainment, Disintegration from V1 Interactive, and OlliOlli World from Roll7, with future unannounced projects in development with Moon Studios, Die Gute Fabrik, Evening Star, Piccolo Studio, Yellow Brick Games, and other esteemed independent developers. Private Division publishes the physical retail edition of Hades from Supergiant Games on PlayStation® and Xbox consoles. Private Division continues to build its internal studio capacity, with Roll7 and Intercept Games as internal developers for the Label. Private Division has offices in New York City, Seattle, Las Vegas, Munich, and Singapore.
The Challenge:
As an Online Systems Engineer, you will develop applications and provide infrastructure support for various online infrastructure components; helping the organization and game developers launch game titles globally. You will collaborate with internal and external game development studios, guiding technical discussions related to scalable, distributed, and fault-tolerant online service design. You will work to align the needs of the game studios and publishing teams, developing and supporting various products and services.What You’ll Take On
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Work with development studios to develop and support game server and data storage infrastructure needs for current and future games
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Maintain Back-end Infrastructure (including deployment, maintenance, troubleshooting, optimizing and upgrading)
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Own overall service health, performance, monitoring, security, and integration
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Build, update and maintain dashboards to monitor and respond to game critical KPIs (key performance indicators)
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Develop tools and automation to enhance business productivity and efficiency
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Own service load testing strategy and optimization
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Support multiple independent development studios with diverse initiatives
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Make recommendations on improving product quality as well as group productivity, helping to identify and raise issues and risks to the various production teams
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Plan, communicate, and perform maintenances and general off hour work as needed
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Travel, both domestic and international, may be required
What You Bring
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3 - 5 Years industry experience as a DevOps Engineer
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Expert working knowledge and experience in a high-volume production environment with AWS, Azure, and/or GCP workloads
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Proven working knowledge of Docker and AWS at scale: EKS, RDS (SQL, Postgres), ElastiCache (Redis).
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High-level proficiency and experience in Shell Scripting within a production environment.
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Proven working knowledge of Terraform and Jenkins
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Experience with Grafana, CloudWatch, Tableau, or a similar analytics platforms
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Experience with the Unity Game Engine or Unreal Game Engine
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A deep desire to learn and contribute to the creation of new games.
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Contribute to a culture of curiosity, empathy and mutual respect.
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Is comfortable learning new methods and tools and teaching others.
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Excellent organizational, interpersonal, written and verbal communication skills.
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Able to gain and maintain the respect and trust of development teams through thoughtful discussion and perseverance.
What We Offer You:
- Great Company Culture. Ranked as one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success.
- Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company.
- Work Hard, Play Hard. Our employees bond, blow-off steam, and flex some creative muscles – through corporate boot camp classes, company parties, game release events, monthly socials, and team challenges.
- Benefits.
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