Product Designer, Design Systems
AnthropicAbout the role
<div class="content-intro"><h2><strong>About Anthropic</strong></h2> <p>Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.</p></div><h2><strong>About the role</strong></h2> <p>Design at Anthropic sits at the intersection of craft, research, and product intuition. Design systems is a growing team working on products that millions of people use daily, and on interactions that don't have established conventions yet.</p> <p>Our work shapes how people experience AI: whether Claude feels like a tool or a collaborator, whether it earns trust or erodes it. We partner closely with engineers and researchers, often designing around capabilities that are emerging in real time. That means staying close to the models, prototyping rapidly, and being comfortable with ambiguity.</p> <p>We care deeply about the details that make something feel polished, trustworthy and human. We ship fast and learn in the open. We'd rather get something in front of users and iterate than wait for perfection.</p> <p>The Design Systems team exists to define and elevate the language of our UI and core interactions. Every Claude product, from claude.ai to Claude Code, shares one system, including the guidance Claude itself follows when it generates UI. </p> <p>You would be joining an early-stage team, working with design engineers and product designers across the company.</p> <p>You may be a good fit if you:</p> <ul> <li>Are as comfortable designing on canvas tools as you are building and prototyping within the product, and prefer to ship in days, not months.</li> <li>Have worked on design systems that balance simplicity with creative flair to produce beautiful products out of the box.</li> <li>Care about the smallest details as much as the big picture, from a pixel to how the whole app fits together.</li> <li>Make the people around you better through sharp, kind feedback and low ego.</li> <li>Get up to speed quickly and can make an impact on projects already in motion.</li> </ul> <h2><strong>Key responsibilities</strong></h2> <ul> <li>Design and evolve the system, from foundations (colour, type, spacing, icons, tokens, theming) to components like menus, dialogs, sidebars and the chat composer.</li> <li>Design the expressive layer as a system, not one-offs: motion, illustration and icons that are brand and system at once.</li> <li>Make the system legible to Claude as well as people: the guidance, metadata and evals that s
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