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F-22 Pilot Training Entry-Level Software Engineer – Simulation

Boeing
United Statesfull_timeVerifiedPosted 29 Aug 2025
💰 $98,900/yr($73,100/yr$98,900/yr)

About the role

F-22 Pilot Training Entry-Level Software Engineer – Simulation

Company:

The Boeing Company

The Boeing Company is looking for a F-22 Pilot Training Entry-Level SWE – Simulation to join our team in Berkeley, MO. This position will focus on supporting the Boeing Global Services (BGS) Software Engineering organization.

The F-22 Vehicle Simulation Team within BGS Software Engineering is responsible for developing products directly employed in the training of our nation’s fighter pilots:

  • F-22 Pilot Training Avionics Simulation (PTAS)

  • F-22 Advanced Simulation Toolset (FAST) supporting the Boeing Virtual Warfare Center (VWC)

  • F-22 Deployable Training Device (DTD)

  • F-22 Mixed/Augmented/Virtual Reality Simulation

These simulations support the employment and training of next generation avionics and sensor systems for the F-22 Raptor.

This is an exciting opportunity that will allow you to directly impact on the engineering, design, and development of multiple simulators.  In this role you will design, implement, integrate, and test real-time human-in-the-loop models of aircraft systems and displays, and related tools and utilities.  You will interact with users to clarify requirements and timelines; participate in technical design and peer code reviews; employ coding standards; seek guidance and mentoring from senior engineers; and develop software as part of a coordinated agile development team.  All while developing technical expertise in complex aircraft systems and simulations.

F-22 Vehicle Simulation Software Engineers test their changes daily in several different simulation environments including the desktop-based Development Test Environment (DTE) and Full Mission Trainer (FMT) cockpit used in conjunction with the Constant Resolution Visual System (CRVS) driving 360 degrees of immersive, visual environment.

Position Responsibilities:

  • Assists with the design, architecture, and development of simulation models, virtual environments/platforms, and frameworks to enhance test performance and durability of software systems throughout the entire product lifecycle.

  • Contributes to partnering with stakeholders to review and identify simulation requirements and dynamics of the systems being simulated.

  • Participates in data collection and processing for use in simulations.

  • Assists with validation, verification, and refinement of simulation software code, models, simulations, test procedures, and test environments, and modeling against real-world data, test data, benchmarks, or other similar models.

  • Assists with documenting and maintaining technical code, algorithms, specifications, and descriptions of simulation models.

  • Contributes to partnership with cross-functional engineering teams to enable integration of simulation software with hardware devices and systems.

  • Assists with implementing current and emerging technologies, tools, frameworks, and methods in the software engineering simulation environment.

  • Assists with modernizing, migrating, sustaining, and updating simulation software to adapt legacy systems to new operating systems.

  • Assists with simulation software project management functions.

Basic Qualifications (Required Skills/Experience):

  • Ability to Obtain U.S. Secret – Interim Pre-Start & Final Post Start  & Special Program Access

  • Proficiency with C/C++

  • Experience with Windows OS and Linux/Red Hat OS

  • Experience using Software Development tools such as Git, Bitbucket, MS Visual Studio, Version One/Agility, GNAT Pro, GLStudio

  • Classroom or professional experience developing software

Preferred Qualifications (Desired Skills/Experience):

  • Bachelor of Science degree from an accredited course of study in engineering, engineering technology (includes manufacturing engineering technology), chemistry, physics, mathematics, data science, or computer science

  • Experience in real-time operating systems and software development

  • Experience in Unity game engine and scripting.

  • Experience developing in OpenGL, Python, and Qt, C#, Ada, Fortan.

  • Knowledge of cloud architecture, including the different types of clouds (public, private, and hybrid), the different cloud platforms and the various components involved (computing, storage, and networking).

  • Ability to automate and script skills.

  • Knowledge of containerization technologies which includes understanding how to manage containers, deploy applications in a containerized environment, and trou

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Company

Boeing

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