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Senior 3D Generalist (TEMP), World of Warcraft – Irvine, CA or remote

Blizzard Entertainment
United StatesRemotefull_timeVerifiedPosted 31 Oct 2025
💰 $149,400/yr($80,800/yr$149,400/yr)

About the role

Team Name:

World of Warcraft

Job Title:

Senior 3D Generalist (TEMP), World of Warcraft – Irvine, CA or remote

Requisition ID:

R026291

Job Description:

We’re looking for a highly motivated 3D Generalist who can generate production elements using their strong modeling and texturing skills in combination with the FX and animation needed to deliver a polished player experience. You will apply and grow your diverse skill set to author new assets, problem-solve, and combine existing elements into assets that are both beautiful and performant.

Are you the type who wishes to be a part of a small, close-knit team of creatives whose greatest dream is to make valuable contributions to a game you feel passionately about? Then we want to talk with you!

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this position is Irvine, CA.  We can also consider a fully remote set up.

Responsibilities

  • Craft and implement 3D models, to support Animation, VFX, and Design from concept to full production.
  • Work alongside multiple disciplines to maintain a consistent and always improving aesthetic across all 3D assets in the game
  • Develop relationships with the design, engineering, production, UI, and QA teams to help maintain a “Gameplay First” approach to game development
  • Own and maintain 3D artwork in-engine using Proprietary tools, Maya, Photoshop and Perforce
  • Ingest assets from outsource partners

Minimum Requirements

  • 8+ years’ experience modeling and texturing high quality, performant 3D assets
  • In-depth knowledge of core visual principles including form, composition, lighting, color and how they relate specifically to game development
  • Internally motivated, self-starter with a strong desire to work within a team and an eagerness to consistently learn and grow
  • Understanding of creating high quality, performant assets on a budget
  • The ability to thrive in an iterative environment built on giving and receiving constructive & actionable feedback
  • Understanding of state machines

Pluses

  • Experience using Proprietary game engines
  • Previous experience with Playmaker and its various components
  • Experience using Maya in development
  • Ability to create hand painted textures
  • Parallel skills or an active interest in the arts including sculpture, animation, figure drawing, illustration, or similar
  • Passion for crafting charming and light-hearted imagery and a love of the Warcraft aesthetic
  • Technical skills such as rigging or shader work, or similar experience that allows for heightened problem solving and a deeper understanding of the pipeline and tools
  • Previous experience in visual FX or animation

Submission/Portfolio Requirements

  • A portfolio demonstrating relevant artistic skills is required
  • Only online artwork submissions will be accepted (e.g. website, blog, or online album)
  • Must be willing to complete an art test if requested to do so

Your Platform

Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and

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Company

Blizzard Entertainment

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