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Engineering Manager - Senior
Mojang StudiosSwedenfull_timeVerifiedPosted 13 May 2025
About the role
<p>We are a vibrant team creating games together, with an ambition to inspire future generations and to build a better tomorrow. We are looking for you, a Senior UI Artist with experience from AAA game development, to join our inclusive Stockholm studio and one of our new game teams. </p>
<p>As Senior UI Artist, you will work in a cross-functional team to establish the look and feel for the UI art together with the Art Director. We believe you have experience working hands-on with UI implementation and animation in a game engine, for example, Unreal Engine. </p>
<p><strong>Responsibilities</strong> </p>
<ul>
<li>Working closely with UX designers and developers to create high-quality UI design and UI artifacts, including iconography, pixel art, and animations.</li>
<li>Executing all UI design stages and coordinating with the team from concept to final implementation phase.</li>
<li>Create beautiful and functional assets in line with our guidelines.</li>
<li>Maintain the UI art direction in synchronization with AD and Creative Director. </li>
<li>Support the creation of new guidelines for UI design.</li>
<li>Performing iterations on design based on feedback from users and your colleagues.</li>
<li>Under the leadership of the AD, work with external partners on UI art deliverables – quality control to achieve visual excellence. </li>
</ul> <p><strong>To succeed in this role, we believe that you have some of the following:</strong></p>
<ul>
<li>Experience with developing games for consoles, live service development and familiarity with action and RPG games. </li>
<li>A portfolio that demonstrates versatility and high artistic skills in areas including UI, graphic design, animation, motion graphics and pixel art. </li>
<li>Able to visualize ideas, as well as delivering them from concept through to implementation.</li>
<li>Comfortable in creating hands-on art such as mood boards, sketches and visual targets.</li>
<li>A great collaborator and communicator with an ability to adapt to any context - be it interpersonal or in a team, discipline or studio context.</li>
<li>Self-organized, with the ability to work with several scrum-teams </li>
<li>Able to successfully establish, document and enable processes for long term sustainability.</li>
<li>Experience with Photoshop, After Effects and Figma, Sketch, XD or similar design tools. </li>
<li>Experience with 3d software, such as Blender, Maya or equivalent.</li>
<li>Having a good understanding and working knowledge of a game engine such as Unreal, Unity or equivalent.</li>
<li>You are someone who cares about people and can help us build an inclusive, open, and friendly work environment. </li>
</ul>
<p>If this sounds like a fit to you and you want to be part of a dynamic game studio, do not hesitate to apply. </p>
<p><strong>We look forward to hearing from you!</strong></p>
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