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Software Engineer, Interaction SDK - Reality Labs
MetaUnited Statesfull_timeVerifiedPosted 27 Apr 2024
💰 $208,000/yr($146,994/yr – $208,000/yr)
About the role
Creating immersive, realistic, and believable VR and AR experiences requires users to interact with the real and virtual world. Users want to believe they grabbed a sword, pressed a button, and scrolled on a real screen in a natural and effortless way. Our team builds the Interaction SDK, which defines the foundational primitives developers can use to define and build those interactions. We build simple and powerful APIs/libraries on top of cutting edge hardware and machine capabilities that shape how people interact with the computing platforms of the future.Software Engineer, Interaction SDK - Reality Labs Responsibilities
Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.
- Architect efficient and reusable systems that drive complex AR/VR applications
- Prototyping new interactions and features with an eye toward intuitive usability and feel
- Drive design and implementation for proposed playful and creative projects for experiences in AR or VR
- Lead collaboration with multi-functional teams to achieve compelling experiences
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 6+ years experience as an engineer shipping user-facing features on games or other 3D interactive products
- Relevant experience with modern game engines (Unity and/or Unreal Engine)
- Experience with C++ and C# programming
- Demonstrated experience interfacing with internal and external teams to incorporate their innovations and vice versa
- Experience developing, debugging, and shipping software products on large code bases that span platforms and tools
- Virtual Reality, Mixed Reality, or Augmented Reality experience
- Experience developing interaction toolkits or tools for developers
- Experience scaling user-facing SDKs across multiple platforms
Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.
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