Senior Combat Designer
Warner Bros. DiscoveryAbout the role
Every great story has a new beginning, and yours starts here.
Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.
TT Games are looking for a talented Senior Combat Designer to work on an exciting new LEGO game based on a major IP. Reporting to a Lead Designer, you will be responsible for creating a high quality, exciting and accessible combat system that will provide players with countless hours of enjoyment.
RESPONSIBILITIES
Design & implement the game’s melee + ranged combat system, in liaison with your Lead Designer, Head of Game and other disciplines such as code, art, animation, sound and visual effects.
Design an exciting and tactically interesting range of combat abilities for the game’s roster of characters
Design interesting and fun to fight against enemy types and enemy behaviours
Design enemy AI group behaviours to deliver exciting but manageable encounters
Ensure the combat design delivers on the vision of the game and is accessible to the target audiences
Constantly iterate on the combat design, balancing and implementation, taking on board feedback from other designers, other disciplines, management, external stakeholders and user testing; ensuring the combat reaches the highest levels of quality and fun
REQUIREMENTS
Proven experience of developing real-time melee & ranged combat systems for shipped console or PC titles
Proven track record of designing & producing high quality, accessible combat systems, with a focus on melee combat
A great understanding of what makes melee and ranged combat feel really satisfying and an ability to create compelling systems that exploit this knowledge
Excellent rapid prototyping skills
Collaborative approach with great communication skills, able to clearly communicate the rationale behind design decisions
Experience of online combat design & understanding of networked considerations within combat systems an advantage
UE4 experience an advantage
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
The Legal Bits…
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.Apply for this role
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