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Senior Technical Designer

Microsoft
United Statesfull_timeVerifiedPosted 2 Jan 2025
💰 $250,200/yr($117,200/yr$250,200/yr)

About the role

Halo Studios is building the future of the blockbuster Halo series of video games with Unreal Engine. As part of Xbox Game Studios, the Halo franchise encompasses games, novels, comics, licensed collectibles, apparel, and more with a shared vision of heroism, mystery, and wonder. With multiple projects in development, join our team as we forge the next generation of games and experiences in our award-winning sci-fi universe. Do you want to closely collaborate with teams to drive inspiring, cohesive gameplay experiences? Are you interested in both celebrating and evolving Halo’s legacy to create a new generation of stories that millions of players love? If so, the Halo team would love to speak with you about becoming our next Technical Designer! 

 

We are looking for a Senior Technical Designer to join Halo Studios. Teamwork and collaboration are part of our team's success - we communicate and creatively solve problems. As an experienced Senior Technical Designer, you will work closely with Designers, Artists, and Engineers to implement the creative vision and intended experience in engine. You will iterate features based on feedback and performance. You will create and optimize workflows and pipelines. You will work with other experienced professionals on world class projects and get opportunities to push the industry. Roles at our studio are flexible, and you can work from home up to two days a week in this role. 

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. 

Responsibilities

 

  • You will increase content creation efficiency by helping designers and engineers identify solutions and create tools and/or scripts that optimize production.  
  • You will ensure that one or more specialized content areas are enhanced using technical processes. 
  • You will create guidelines to prototype content and techniques for proof of concept, and begin to identify new ways to produce prototypes. You will then utilize feedback and iterate on work, providing solutions for novel technical issues along the way. 
  • You will ensure technical requirements are met. You will also utilize art and design requirements to provide creative solutions to technical issues, and communicate technical constraints to teams.
  • You will maintain your awareness of the industry, including how other studios solve problems, and use this knowledge to solve relevant tasks. You will also network and recognize top talent within your specialized area. 

Qualifications

Required qualifications: 

  • Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 6+ years experience in game development and design, systems design, content production, or related field

    • OR Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 4+ years experience in game development and design, systems design, content production, or related field

      o OR equivalent experience.

       

  • Have shipped at least 1 title released to consumers/shipped game.

  • 5+ years experience of game engines (e.g., Unreal) 
  • Experience shipping a console/PC titles title with Unreal Engine 4 or later.

Other Requirements 

  • Ability to meet Microsoft, customer and/or government security screening requirements is required for this role. These requirements include, but ar

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Company

Microsoft

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