Software Engineer II
MicrosoftAbout the role
In Mesh, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating groundbreaking technologies, inclusive of computer vision, machine learning, human-computer interaction, and more.
We’re a team of talented engineers, program managers, designers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, Windows Mixed Reality headsets, the Internet of Things, phones, tablets, desktops, and Xbox. Our team has people from a wide variety of backgrounds, identities, previous work histories, life experiences, and we are eager to maintain and grow that diversity. Our varied backgrounds and unique experiences enable us to be better at building the best solutions for our customers and make for dynamic and joyful collaborations with colleagues!
We are looking for a Software Engineer II who is passionate about groundbreaking Mesh technology and wants to work on a team dedicated to a culture of inclusion, growth mindset and collaboration, we need you!
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
- Create and manage engineering systems that help us build, test and release immersive experiences across a variety of 2D and 3D (Mixed Reality) endpoints.
- Implement solutions and toolsets that optimize development workflows and improve the overall developer experience.
- Design, implement and maintain CI/CD pipelines, release management pipelines, test plans and test automation suites.
- Partner with industry-leading Engineers, Artists, PMs and Designers to understand and optimize their day to day workflows that are reliant on the Engineering Systems.
- Contribute to team growth, team health and culture by demonstrating Microsoft’s leadership principles.
Other
Qualifications
Required Qualifications:
- Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
- OR equivalent experience.
- 1+ year of experience with Azure DevOps, Release Management and CI/CD Pipelines.
Other Requirements:
Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:
- Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.
Preferred Qualifications:
- Experience in building and releasing 3D experiences.
- Experience in building compliant CI/CD and release management pipelines.
- Good verbal and written communication skills.
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until July 24, 2024.
Microsoft is an equal opportunity employer. All qualified applicants wil
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