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Staff Media Applications Engineer, Audio & Media Technologies
AppleSan Diego, United Statesfull_timeVerifiedPosted 27 Apr 2026
About the role
Summary
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.Media, Graphics & Compute Technologies (MGCT) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, Apple Vision Pro, Apple TV, Apple Watch, iPad, and Mac. The Media Applications Engineering team within MGCT builds the system-level media user experiences across Apple's platforms - including system media playback UIs, media applications and frameworks such as AVKit. Our frameworks and APIs provide the building blocks for developing rich media user experiences across Apple's ecosystem, powering capabilities such as media playback, editing, routing, capture, and system media UX integrations in apps like Safari, TV, Photos, Music, FaceTime, and iMovie, as well as many third-party applications across all of Apple’s platforms.
We are looking for a Staff Engineer with a strong technical background, excellent communication and leadership skills, and deep experience in the media, framework development, API design and UI engineering domains to help us build the next generation of media experiences across Apple's products.
Description
The Media Applications Engineering team is looking for a talented and motivated engineer to help lead the design and implementation of the AVKit framework, system media UX and media application APIs across Apple's products. You will work cross-functionally with a wide range of design and engineering teams to develop new features and APIs for adoption by Apple teams internally and third-party developers alike. You will take technical ownership across key areas of the team's work, collaborating closely with engineering and the design teams to deliver polished, high-quality system media experiences that reach billions of customers across all Apple platforms.Preferred Qualifications
Deep knowledge of Operating System design and conceptsProficiency developing with SwiftUI, Cocoa or other application frameworks
Expertise in triaging and resolving complex bugs.
Excellent understanding of optimization and performance issues across OS software layers
Minimum Qualifications
10+ years of programming experience, preferably in Swift, Objective-C or CExcellent communication and collaboration skills
Demonstrated Technical or managerial leadership experience
Strong problem-solving and critical thinking skills
BS or MS in CS/CE or equivalent practical experience
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