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Air Dominance & Strike - Senior Product UX Designer

Anduril
Costa Mesa, United Statesfull_timeVerifiedPosted 27 Jan 2025
💰 $231,000/yr($154,000/yr$231,000/yr)

About the role

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY YOU ARE HERE
The Air Dominance and Strike Division is one of Anduril’s fastest growing divisions whose goal is to fundamentally reshape the way future peer to peer conflicts are fought by developing next generation software enabled collaborative air combat weapons. Our division develops, builds, and tests collaborative combat aircraft, missiles, and the software that powers these collaborative robots.

ABOUT THE ROLE 
The Senior UX Designer position at Anduril involves spearheading the user experience of Air Dominance and Strike products. The role requires a strong background in UX or service design, with the ability to translate complex technical challenges into intuitive solutions. Responsibilities include leading UX initiatives, designing and prototyping innovative solutions, engaging with subject matter experts, conducting user research, and collaborating with cross-functional teams. The candidate will ensure designs meet strategic objectives and user needs while advocating for user-centric priorities in product development.


Key Responsibilities:

  • Lead user experience initiatives for Air Dominance and Strike, transforming complex technical and operational requirements into easily comprehensible user flows, narratives, concepts of operation (CONOP), user interfaces, and experiences.
  • Design and prototype innovative solutions, creating persuasive and functional design concepts for current and future software applications.
  • Engage with SMEs, both internal and external, to drive clear decomposition of required product capabilities within the Air domain. Advocate for the prioritization of these capabilities by demonstrating their potential cross-business line utility and user impact to the Software Platform team.
  • Facilitate interactive workshops and collaborative design sessions with stakeholders across disciplines to identify user needs, generate ideas, and validate design concepts.
  • Develop and maintain subject matter expertise in Air Dominance-specific workflows, ensuring that user experiences are grounded in a deep understanding of operational contexts and user needs.
  • Lead comprehensive user research, including interviews, usability testing, and field studies, to gather insights that drive design decisions.
  • Collaborate with subject matter experts, engineers, designers, and cross-functional teams to ensure design solutions meet strategic objectives and user needs.
  • Develop and maintain UX documentation such as service blueprints, journey maps, wireframes, and high-fidelity mockups.
  • Champion the integration of user research findings into the product development lifecycle, influencing the strategic direction of Air Dominance Products.
  • Collaborate with the Air Dominance & Strike design team to instill a user-centric design mentality within the Division.


Required Qualifications:

  • 5+ years of experience in UX design or related field with a focus on complex systems or products.
  • Proven ability to translate technical and domain-specific information into narratives, conops, and feature definitions.
  • Demonstrated ability to lead user research and apply insights to design impactful user experiences.
  • Experience in conducting research, synthesis, and driving product roadmap creation.
  • Proficiency with design and prototyping tools (e.g., Figma).
  • Ability to articulate user experience concepts and prototypes to stakeholders and team members effectively.
  • Capacity to work in a fast-paced environment, balancing multiple projects and priorities.
  • Willingness to travel as needed to engage with users and stakeholders (up to 25%)
  • Eligibility to obtain and maintain a U.S. TS clearance.


Preferred Qualifications:

  • Demonstrated aptitude across a broad range of product types (internal tools, customer-facing applications, tools for technical customers).

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Company

Anduril

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