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DTIC-PLCT-2025-23 - Tècnic/a superior de suport pel projecte Artemisa
Universitat Pompeu FabraSpainfull_timeVerifiedPosted 13 Jun 2025
About the role
<h3>Description</h3><p><span>This project aims to support the creation of a print & play book focused on raising awareness about cybersecurity and highlighting the role of women in this field. The book will consist of several chapters, each presenting a narrative escape room in which the reader must solve a cybersecurity-related challenge using cryptographic tools and digital resources.</span></p>
<p><span>The book is designed as a pedagogical resource intended for classroom use, with easy implementation for teachers. For this reason, it will also include a teaching guide to help connect the content with the current educational curriculum and to facilitate its use in educational settings.</span></p>
<p><span>In addition to the creation of the book, the project also includes support for related outreach activities such as presentations, workshops, and science communication events.</span></p>
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<p><span>Ultimately, the project seeks to promote the learning of cryptography, cybersecurity, and digital skills in a playful and participatory way, combining storytelling, puzzle-solving, and gamification.</span></p>
<p><span>Funció a desenvolupar/ Tasks to be performed:</span></p>
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<p><span>Donar suport en el disseny de reptes lúdics en format escape room adaptats a continguts de ciberseguretat i criptografia./ </span><span>Support the design of playful challenges in escape room format adapted to cybersecurity and cryptography content.</span></p>
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<p><span>Codissenyar l’estructura narrativa del llibre, assegurant la coherència entre les històries i els continguts pedagògics./ </span><span>Co-design the narrative structure of the book, ensuring consistency between the storyline and pedagogical content.</span></p>
</li>
<li>
<p><span>Desenvolupar mecàniques de joc aplicables al format print & play, assegurant la seva viabilitat i atractiu per a l’alumnat./ </span><span>Develop game mechanics suitable for the print & play format, ensuring their feasibility and appeal for students.</span></p>
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<p><span>Col·laborar en l’elaboració de la guia didàctica per a docents, connectant els reptes amb el currículum educatiu./</span><span>Collaborate in the creation of the teaching guide for educators, aligning the challenges with the educational curriculum.</span></p>
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<p><span>Participar en la creació de materials auxiliars per a la impressió i ús en l’aula (targetes, pistes, mapes, instruccions...)./</span><span>Participate in the development of supplementary classroom materials for printing and use (cards, clues, maps, instructions, etc.).</span></p>
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<p><span>Assessorar en la gamificació general del projecte, incloent propostes per a tallers, activitats de presentació o esdeveniments de divulgació vinculats al llibre./</span><span>Advise on the overall gamification strategy of the project, including proposals for workshops, launch events, and outreach activities related to the book.</span></p>
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<p><span>Realitzar reunions periòdiques amb l’equip per fer seguiment del desenvolupament del projecte i aportar millores creatives./</span><span>Attend regular meetings with the team to monitor project progress and contribute creative improvements.</span></p>
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</ul><h3>Equal Employment Opportunity Statement</h3><p>UPF promotes a diverse and inclusive environment and welcomes applicants regardless of age, disability, gender, nationality, race, religion or sexual orientation.</p>
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