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Sr. Gameplay Animator

Hasbro
United Statesfull_timeVerifiedPosted 13 Mar 2025
💰 $175,100/yr($88,100/yr$175,100/yr)

About the role

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

 

Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division of Hasbro.

 

 

We are currently looking for Sr. Gameplay Animator.

 

What You'll Do:

  • Create high quality game animation using both motion capture and keyframe animation techniques
  • Prototype, visualize and polish gameplay animations, supporting mechanics and systems
  • Work with Art, Engineering and Design Team to invent, build and implement in game animations that are incredibly satisfying to play and exciting to watch.
  • Think creatively to find systemic solutions that push animation fidelity and/or increase efficiency
  • Help to implement, maintain, and debug animation systems and iteratively improve animation pipelines and tools
  • Help foster a culture of excellence in game animation by inspiring the team with your work

 

What You'll Bring:

  • 5 or more years of experience as a Gameplay Animator.
  • Passion and experience in character driven animations, specializing in traversal, ranged and melee combat.
  • Expert level skill in mocap data manipulation and processes to deliver compelling real-time performances
  • Well-versed in keyframe animation and the ability to create high fidelity movement and performances for in-game systems.
  • Experience working in Unreal or other AAA game engines
  • Self-sufficient and self-motivated, can lead initiatives with little oversight.
  • Multiple shipped AAA games as a Principal Gameplay Animator (or equivalent)
  • Takes ownership of assignments and proactively identifies new tasks to tackle

 

Nice to Have:

  • High-level blueprint/state machine experience in Unreal
  • Experience with motion capture directing and performance
  • A background in developing 3rd person action games

 

Compensation Range, Currency USD:

  • Starting Pay Range: $88,100
  • Pay Range End: $175,100

 

In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.

 

 

We are an Equal Opportunity / Affirmative Action Employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exha

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Company

Hasbro

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