Experienced or Senior Manufacturing Engineer (Virtual Reality)
BoeingAbout the role
Company:
Boeing Poland sp. z o.o. EFSBoeing Poland is currently hiring an Experienced or Senior Manufacturing Engineer (Virtual Reality) to join our Technical Development Team to support VR laboratory in Rzeszow, Poland.
In this role you will support engineering decisions across product design, production system design, manufacturing, maintenance, and human safety by developing immersive Virtual Reality (VR) scenes and scenarios. You will create and deliver concise report-out materials for engineering and leadership and act as the focal points for advanced visualization lab(s), maintaining the hardware and software required to run effective VR reviews.
Mission Airplane-level collaborative digital design integration and analysis to verify/validate that the product is integrated, interference free, producible, maintainable, serviceable, and safe prior to design release enabling First Pass Quality.
This role combines hands-on systems administration of Innovation Lab with production engineering knowledge to translate manufacturing use cases into effective VR experiences, maintain hardware and software environments, and deliver user training and knowledge transfer. The ideal candidate understands production engineering constraints, manufacturing processes, and has practical experience integrating VR into manufacturing workflows. We are seeking excellent verbal and written communication skills and demonstrated ability to collaborate across multidisciplinary teams.
Responsibilities:
Continuously develop, validate, and deliver technical data for airplane maintenance and fault isolation, ensuring adherence to Instructions for Continued Airworthiness and FAA/Foreign Regulatory standards
Analyzes complex engineering designs, supplier specifications, and engine manufacturer design data to identify and formulate maintenance, repair, and tooling support requirements
Develops configuration-specific procedures and instructions accordingly
Drives product designs and process improvements to ensure safety, supportability and maintainability
Develops and implements fault isolation procedures and techniques
Creates comprehensive system theory descriptions to ensure a common understanding of systems and components
Conducts engineering analyses to validate the accuracy of maintenance data
Collaborates with customers to address inquiries, develop technical solutions, and assess maintenance operations
Innovates new procedures and techniques to enhance product maintenance capabilities
Participates in organizational activities that influence the Aerospace Industry
Provide ongoing technical and operational support to VR integrators and cross-functional teams during development, testing, and deployment phases
This position is expected to be 100% onsite. The selected candidate will be required to work onsite at one of the listed location options.
Basic Qualifications (Required Skills/ Experience):
Bachelor of Science degree in Engineering, Engineering Technology (including Manufacturing Technology), Computer Science, Data Science, Mathematics, Physics, Chemistry or non-US equivalent qualifications directly related to the work statement
5+ years of experience working in engineering with cross-functional or cross-organizational teams
Strong CAD interoperability skills and experience
Excellent communication and presentation skills with the ability to produce concise report-outs for multi-function leadership
Preferred Qualifications (Desired Skills/Experience):
Level 4: 9 or more years’ related work experience or an equivalent combination of education and experience
Formal training or experience in human factors, ergonomics, or safety engineering
Strong CATIA and IVT (Integration Visualization Tool) interoperability skills and experience
Familiarity with MBOM/EBOM (Manufacturing/Engineering Bill of Materials) concepts and manufacturing/assembly process visualization
Certifications or coursework in VR (Virtual Reality) /AR (Augmented Reality) development, simulation, or continuous improvement methodologies
Hands-on experience with real-time engines and VR development tools such as Unity or Unreal Engine
Conflict of Interest:
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