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Senior CG Lighting Artist

Swaybox Studios
New Orleans, USAfull_timePosted 14 May 2026

About the role

<div class="content-intro"><p><strong>Why join Swaybox Studios?</strong></p> <p>Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with <em>DC Studios/</em><a href="https://www.imdb.com/company/co0468593/"><em>Warner Bros Pictures Animation</em></a><em> </em>and <em>Matt Reeves’ </em>6th and Idaho on a revolutionary new project, you’ll help bring bold creative visions to life through hands-on artistry and performance. This is your chance to be a part of a production that’s equal parts innovative and unforgettable.</p></div><p><strong>Job Summary:</strong></p> <p>Swaybox Studios is seeking a creatively driven and technically adept <em>Senior CG Lighting Artist</em><strong> </strong>to integrate CG facial performances into our cross-department workflows. This role is central to maintaining the emotional fidelity and character consistency of our hybrid puppetry performances, ensuring the final output meets the high artistic standards of the studio.</p> <p>The <em>Senior CG Lighting Artist</em> will focus mainly on facial performance replacement with a handoff to the compositing team. This person will play a hands-on role in bringing our characters to life, improving workflows, resolving creative challenges, and collaborating with Supervisors and Technical Directors to evolve tools that enhance production efficiency. This is a perfect position for a VFX artist who understands the subtle art of expression, setting a mood, character performance, and hybrid storytelling.</p> <p><strong>Key Responsibilities:</strong></p> <ul> <li>Implement best practices in our face replacement pipeline, ensuring poses and expressions are seamlessly matched to animation and puppet facial performances.</li> <li>Replicate and adjust lighting from live action plates onto our characters with an emphasis on fine details, performance nuances, and the overall aesthetic of our film.</li> <li>Establish and maintain the tone, and mood across sequences, while also adhering to any pre-lighting or color keys that have been established in pre-vis.</li> <li>Work closely with outsource vendors and other CG and comp artists, collaborating on visual looks, tech, training, and workflow for faces and environments.</li> <li>Collaborate with VFX Supervisor, MoMo Art Supervisor, and TDs to identify areas of improvement in the pipeline, including tool and workflow development.</li> <li>Maintain output quality and momentum in a fast-paced environment.</li> <li>Preserve cohesive character consistency across facial replacements and ensure smooth integration of our internal puppet performances, animation, and live action plates.</li> <li>Co

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Company

Swaybox Studios

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