2026 - Senior Graphics Engineer (WebGPU/Vulkan) - Contractor
Huawei Ireland Research CentreAbout the role
Location: Dublin & Remote
About Huawei
Huawei’s products and services are available in more than 170 countries and are used by a third of the world’s population. Huawei Consumer Business Group (CBG) is one of Huawei’s three business units and covers smartphones, PC and tablets, wearables and cloud services, etc. Huawei Mobile Services (HMS) is part of CBG and develops new cloud services offered free of charge to Huawei mobile device users.
HMS ecosystem is now the third largest ecosystem in the world with more than 96,000 global apps integrated with HMS Core. HMS Apps continues to launch globally, with content apps such as HUAWEI Music, HUAWEI Video, HUAWEI Themes, HUAWEI Reader and HUAWEI Game Center taking centre stage in various countries and regions.
About Ireland Research Centre
Huawei Ireland Research Centre's (IRC) mission is to position Huawei as a recognized technology leader and global information and communications technology (ICT) solutions provider. To achieve this we are building an industry-recognized multi-discipline Research Centre of experts focusing on medium-term to long-term issues. The IRC will work closely with an open innovative ecosystem with Huawei customers to address real-world issues. The IRC will also engage with key European universities to build a basic research capability to support Huawei technical projects.
About the Role
We are seeking an experienced Senior Graphics Engineer to take a hands-on role in the implementation and optimization of our WebGPU initiative. In this position, you will contribute significantly to the technical direction of WebGPU and its integration into performance-critical projects, especially in the mini-games use cases. Your work will be central to improving performance and demonstrating the potential of WebGPU across a variety of platforms.
As a key technical expert, you will drive the development of high-performance rendering systems and ensure optimal performance through effective solutions to complex challenges. This role offers opportunities for long-term research and development projects, and you’ll be encouraged to propose new ideas and introduce innovative solutions. You will have a direct impact on shaping the future of our projects and advancing our WebGPU technology.
This senior-level position provides a unique blend of technical expertise, collaboration, and autonomy within a dynamic and forward-thinking team.
Key Responsibilities
- Implement and optimize WebGPU technology for performance-critical use cases, with a primary focus on mini-games currently.
- Drive project execution: propose research projects, propose solutions to problems, develop solution to solve those problems and ensure that these projects are delivered on time.
- Develop and deliver proof of concept software deliverables for R&D projects.
- Continuously push the boundaries of graphics technology, exploring new ideas and introducing innovative solutions to enhance WebGPU performance and capabilities.
- Conduct performance analysis and implement optimizations for real-time rendering and graphics pipelines.
- Stay up to date with the latest developments in WebGPU, Vulkan, and real-time rendering technologies and with the publications on major conference venues and journals.
- Open & communicative approach, keeping stakeholders fully informed and sharing your experience & expertise with peers.
- Availability to travel for technical and scientific conferences, technical exhibitions, meetings with clients and/or other internal teams.
Requirements
- MSc in computer graphics, computer science or significant relevant industry experience.
- Experience of researching in computer graphics and applying academic studies to industrial applications.
- Knowledge and former experience of work with Vulkan is required.
- Knowledge and former experience in developing Game Engine (Unity, Cocos, etc.) is required.
- Excellent programming skills and knowledge of relevant programming languages for R&D (C++, C#, Javascript, GLSL, WGSL).
- Excellent C++ coding skills with 3+ years of experience in Game Development/Real-Time rendering.
- Ability to translate technical specifications into working code and solve complex problems with consideration of the end-user requirements.
- Excellent written and spoken communication skills. The candidate should demonstrate the ability to communicate complex research findings to stakeholders in an accessible manner.
Skills and Experience – Desired
It is not required for the candida
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