Jobs and Careers
About the role
Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a galaxy of once upon a times and happily ever afters.But what does Funko do? Funko is a purveyor of pop culture and licensed-focused collectibles company. Funko currently holds thousands of lenses and the rights to create tens of thousands of characters – one of the largest portfolios in the pop culture and collectibles industry. Funko’s Pop! Vinyl is the number one stylized vinyl collectible on the market, selling millions of figures to fans around the world.The Associate 3D Sculptor takes initiative to gain an overall understanding of the Funko brand esthetic as they work on various product lines. This role generates 3D assets for a variety of product lines exclusively in ZBrush. This job requires daily interaction with other Designers, Sculptors, Packaging Artists and Project Managers to ensure the smooth and efficient production of all Funko toys and collectibles. The role requires a focus on learning the visual style of various form factors in the Funko stylization.
What You’ll Do
What You’ll Bring
What You’ll Do
- Create 3D assets for product using ZBrush with intermediate to advanced artistic and
- technical proficiency in the software
- Begin to recognize variations of the different Funko brands and form factors
- Basic understanding of creative and production process involved in the production of toys and collectibles across all Funko lines
- Solid research and planning skills and the ability to apply these to ongoing Funko projects
- Solid communication skills with the ability to work with a variety of people across multiple teams, including designers and production managers to ensure the quality of product
- Will need to have an interest and knowledge of POP Culture
- Ability to multitask with strong organizational skills and the capability of managing multiple projects simultaneously
What You’ll Bring
- Ability to manage a large and diverse workload
- Possess creative vision, strategic thinking, organization, and interpersonal communication skill
- 0-2 years of related experience as a Digital Sculptor
- Personal investment in performing and developing an ongoing role in a toys & collectibles team
- Intermediate to advanced sculpting proficiency in ZBrush
- Basic Proficiency in Photoshop
- A portfolio with varied design styles showcasing organic and hard surface skills
- Digital Art education or equivalent experience
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