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Principal Engineer

Skydance
Santa Monica, Los Angelesfull_timePosted 2 Feb 2026

About the role

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Skydance is looking for a Principal Game Engineer skilled in working with creative teams to 
architect key game features and frameworks. The Principal Engineer plays a critical role in 
driving innovation and ensuring that the organization stays at the forefront of technology 
trends. This role does not manage or have direct reports or are responsible for employment 
decisions. The Principal Engineer is considered a craft/thought leader, responsible for 
technical leadership, mentoring, and guidance to other members of the team, and is 
recognized as an industry leader or master performer in exercising their competencies.
 
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.

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Company

Skydance

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