Senior Infrastructure Engineer (Unannounced Project)
ArenaNetAbout the role
At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.
We are looking for an experienced Infrastructure Engineer to drive ongoing improvements to our studio wide development environment and to evangelize to the team its value in improving overall efficiency for the studio as a whole.
This role is the primary driver of the studio wide development environment. This includes overseeing and developing tools and pipelines around our build systems, source control, testing framework, game engine, and related tools and systems. You will ensure these are robust, efficient, and allow the team to work as friction free as possible in an always green environment.
A person in this role will require outstanding team presence to keep the studio appraised of any issues with the build, updates on regular maintenance, improvements to team efficiency, and anything else that needs to be known about what may help or currently hinder the day-to-day workflow of developers.
In this role, you are often the first line of defense when something goes wrong with the day-to-day workflow of the team. When it does, you jump on it without hesitation to provide help to whomever needs it, however big or small, with extreme empathy and patience.
While this role is not a people manager role, it is a technical leadership role. As such, you will coordinate closely with other teams including IT, build engineers, system admins, services engineers, network operation specialists, QA, Release Management, and more. This includes being responsible for determining hardware needs for the development environment and working with IT and leadership to develop budgets for hardware purchases and software licenses.
If you are excited to bask in the glow of the smiling faces of your teammates as they work in frictionless, frustration-free workflows and environments that allow them to spread their talented wings and focus on the creative core of game development, then this role is for you!
About Our Team
The Engineering team at ArenaNet thrives on a wide array of perspectives, experiences, and interests. We know that the best creations come from healthy and friendly teams. Our work is woven together with the efforts of other disciplines and crafts within game development. We seek out voices and ideas that might be new to us. We are always on the lookout for ways to help each other, both within the Engineering team, and throughout the studio as a whole.
Who We Are Looking For
You, our ideal candidate, are experienced with build pipelines, asset management, and game development workflows. You are proficient in C#, have familiarity with C++, and are experienced developing and configuring tools. This includes experience with Unreal Engine and its ancillary toolsets, such as Horde, Zen Server, Unreal Game Sync and more. Your experience with common workflow tools for game development such as Visual Studio and light Perforce administration is a given.
You have a well-developed Spidey sense and can anticipate
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