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Lead Product Designer
FetchUKRemotefull_timeVerifiedPosted 10 Feb 2026
About the role
About the Role:
The Fetch Product Design team is responsible for the entirety of design within the Fetch app—from user experience design to creative direction and production. Our goal is to deliver a fun experience that our shoppers (and partners) love and can’t live without.
Fetch is looking for an experienced Lead Product Designer to join our team. You will be working within a focused, balanced team; it is your responsibility to lead efforts which measurably improve people’s lives. You will guide our team’s culture through mentorship and thought leadership. You will help Fetch level-up by infusing user-centered practices across the organization.
This is a full-time role that can be held from one of our US offices or remotely in the United States.
Product designers at Fetch must be…
By month 3 you will be…
By month 6 you will be…
By year 1 you will be…
We’re looking for people who have:
The Fetch Product Design team is responsible for the entirety of design within the Fetch app—from user experience design to creative direction and production. Our goal is to deliver a fun experience that our shoppers (and partners) love and can’t live without.
Fetch is looking for an experienced Lead Product Designer to join our team. You will be working within a focused, balanced team; it is your responsibility to lead efforts which measurably improve people’s lives. You will guide our team’s culture through mentorship and thought leadership. You will help Fetch level-up by infusing user-centered practices across the organization.
This is a full-time role that can be held from one of our US offices or remotely in the United States.
Product designers at Fetch must be…
- Risk-takers. You’ve got ample room to fail and no time to play it safe.
- Endlessly curious. You never hesitate to ask “why” and tirelessly seek out innovative solutions.
- Expert collaborators. You are equally comfortable working side-by-side with executive stakeholders, teammates, and non-technical colleagues as you are with your fellow designers.
- UI craftspeople. A background in visual design is not required but a well-practiced eye for detail & aesthetics absolutely is. Your shipped mobile app work needs to knock our socks off.
- Radically scrappy. You thrive in ambiguity and won’t hesitate to get exactly what you need to keep moving ahead. You can get stuff done!
- Team-players. Our secret sauce is our team dynamic; we don’t have time for egos.
By month 3 you will be…
- Intimately familiar with the Fetch app; using it in your daily life.
- Integrated within your team
- Understanding your team’s focus, goals, and KPIs
- Developing strong working relationships within your team (Directly Responsible Individual (DRI)), Product manager, and Engineering lead) and outside of your team (key stakeholders and other cross-functional teams)
- Leading design critiques of your work with cross-functional stakeholders and peers
- Collaborating with other design leads on Design Ops initiatives
By month 6 you will be…
- Influencing & making decisions within your team
- Exploring the unknowns—what opportunities are untouched or undiscovered?
- Well on your way to launching your first feature(s) into production
- Mentoring your fellow team members
By year 1 you will be…
- Influencing decisions outside of your team for the larger organization
- Thriving in ambiguity within your team and the larger organization
- Launching multiple features into production with iterations on the work in motion
- Ready to take on a DRI role within your team
We’re looking for people who have:
- 5+ years of relevant experience, native mobile app design experience required
- Experience building growth- and retention-focused products
- Experience with Figma, Miro, and Protopie
- Experience with animation (ideally Rive)
- Technical acumen and experience designing for complex problems and tools
- Ability to self-direct and lean on their own prioritization methods to get their work done in a fast-paced startup environment
- Experience designing, building, maintaining and implementing design systems
- Team and/or project management experience
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