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Computer Graphics Software Developer Intern

Brunswick Corporation
BI Design Lab, United States, United Statespart_timeVerifiedPosted 21 May 2026
💰 $52,000/yr($46,000/yr$52,000/yr)

About the role

Are you ready for what’s next?  

Come explore opportunities within Brunswick, a global marine leader committed to challenging conventions and innovating next-generation technologies that transform experiences on the water and beyond.  Brunswick believes “Next Never Rests™,” and we offer a variety of exciting careers and growth opportunities within united teams defining the future of marine recreation. 

Innovation is the heart of Brunswick.  See how your contributions will help transform vision into reality: 

Position Overview:  

Brunswick’s BI-DesignLab (BIDL), a member of the University of Illinois Urbana-Champaign Research Park is seeking a Computer Graphics Software Development intern.

In this role, you will work on various inter-disciplinary projects to create immersive simulations, UI/UX testing, and XR experiences. Along with developing pipelines and executing these projects using Unreal Engine along with other 3D software, you will also create various tools for the computer graphics and design team. At Brunswick, we have passion for our work and a distinct ability to deliver.   

At Brunswick, we have passion for our work and a distinct ability to deliver.    

Essential Functions: 

Due to the nature of the Lab, it is difficult to capture all the responsibilities and projects accurately. The following list is not exhaustive but alludes to the kinds of workflow that will be expected.  

  • Use game engine tools and programming to simulate sensors, engines, and interfaces 

  • Build pipelines using game engine technology to generate realistic boating environments/experiences for simulation & UI/UX testing   

  • Help build Python/C++ scripts to automate simulation/visualization  processes.   

  • Maintain and prototype VR, AR, game, and web experiences for product releases.   

  • Build custom tools to assist the art and design team to improve the production process.   

Diversity of thought and experiences is fundamental when imagining the unimaginable. Certain skillsets/experiences are necessary; however, others can be developed along the way.  

Required Qualifications:   

  • To be considered for the internship, candidates must have permanent US Work authorization. We are unable to sponsor temporary work visas or accept CPT/OPT authorization for this role.

  • Current enrollment in a BS in a field related to Computer Science at the University of Illinois Urbana-Champaign. 

  • Portfolio highlighting a variety of projects.  

  • Experience working with Python and C++.   

  • Experience working with a game engine. 

  • Base level understanding of game development workflow and computer graphics.   

  • Passion to explore new techniques in computer graphics and gameplay programming. 

  

Preferred Qualifications:  

  • Experience scripting tools for real-time engines. 

  • Experience with other 3D development tools such as Blender, Maya, substance painter etc. 

  • Knowledge of CG rendering techniques (Raytracing, Path-Tracing, etc.)   

  • Prior project experience building a game or VR/AR experience. 

  • Experience with Android Studio. 

  • Capability and desire to work with the lab for 2-3 years as an intern (Freshman, Sophomore, or Junior year or equivalent time to graduation)

Working Conditions:  

Learning Opportunities: Our internships are designed to provide hands-on experience in a professional setting. You will work alongside experienced professionals and get a chance to apply your academic knowledge to real-world tasks. 

Project Work: The work environment is supportive, collaborative, and conducive to learning. Interns typically work on specific projects or tasks that contribute to the organization’s goals. This may range from supporting larger projects to handling smaller, individual assignments.  

Hours: During summer, interns are expected to work 40 hours in person at the lab each week. Interns must work at least 8 hours in person at the lab each week during the fall and spring terms. You may work up to 20 hours maximum.

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Company

Brunswick Corporation

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