Software Graphics Co-Op
CAEAbout the role
Who We Are:
CAE Vision: Our vision is to be the worldwide partner of choice in defense and security, and civil aviation by revolutionizing our customers’ training and critical operations with digitally immersive solutions to elevate safety, efficiency and readiness.
CAE Defense & Security Mission: CAE's Defense and Security business unit focuses on helping prepare military customers to develop and maintain the highest levels of mission readiness.
CAE Values: Empowerment, Innovation, Excellence, Integrity and OneCAE make us who we are and we strive to make a difference in the world while helping each other succeed.
What We Have to Offer:
Comprehensive and competitive benefits package and flexibility that promotes work-life balance
A work environment where all employees are valued, respected and safe
Freedom to succeed by enabling team members to deliver, take initiatives and make decisions
Recognition, professional development, advancement and having fun!
Summary
This is a hands-on software engineering position in CAE’s Systems and Software Engineering Center (SSWEC) organization. This group is responsible for the development and delivery of total training solutions for real-time simulation applications. The successful candidate will support integration and configuration of system software for flight simulators, with a specific focus on in-house rendering and graphics solutions; This includes a collection of HD World® products such as: SimuSphere™ an HD immersive visual display system, a proprietary image generator, a physics-based environment generator, and world content database generation.
Essential Duties and Responsibilities
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Maintain and evolve an in-house image generator for real-time applications.
Utilize the latest 3D graphics technologies and concepts.
Support a product line that integrates into Fast Jet, Helo, Wide-body, and UAV use cases.
Ensure rendering solutions remain performant, stable, and compatible with system and hardware requirements (as well as customer needs).
Identify and address the root cause of defects on large-scale distributed systems
Use GDB and graphics debugging tools (such as NVIDIA Nsight, RenderDoc) on large scale systems.
Collaborate with developers across teams to triage rendering issues, crashes, and system instabilities.
Prototype features that support next generation solutions
Stay current with advances in GPU hardware, graphics APIs, and real-time rendering techniques.
Research and explore solutions that involve streaming and virtualization for large-scale, real-time simulators.
Qualifications and Education Requirements
Must be enrolled in an accredited Bachelor's Degree program in Computer Science, Computer Engineering, or related discipline.
Must have a minimum GPA of 3.0
Be Eligible for DoD Security Clearance
Due to U.S. Government contract requirements, only U.S. citizens are eligible for this role.
Preferred Skills
Awareness of modern graphics APIs (Vulkan, OpenGL, DirectX).
Experience with C++
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