Narrative Director, Unannounced Title
Blizzard EntertainmentAbout the role
Team Name:
Unannounced ProjectJob Title:
Narrative Director, Unannounced TitleRequisition ID:
R025754Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As the Narrative Director, you'd be joining a world-class team to be instrumental in the leadership and storytelling of the game’s vision. This position will be responsible for establishing and driving the development of the overall story, characters, and setting in collaboration with the creative director and game director. This highly collaborative position will work with all disciplines to help define how the story is integrated. This Narrative Director will explore new ways to deliver unique, rich, and exciting stories, defining the narrative vision and how we communicate our worlds and stories to players.
Responsibilities:
Build and lead a team of writers in crafting the themes, stories, characters and moments that inhabit the game world.
Collaborate to establish, communicate, and champion the narrative direction for the game both internally and externally.
Build a robust understanding of our game world, characters, and lore, serving as a key resource for others on the team.
Ensure alignment with the creative vision when developing the main characters and vital narrative elements from the conception phase to the release of the game.
Guide the ideation process to develop storylines, characters, and narrative systems.
Collaborate with different teams (level designers, game designers, artists, animators, audio designers, etc.) to ensure that all the narrative elements are correctly integrated.
Unify narrative goals with gameplay goals and structure.
Ensure the quality of the script, scene breakdowns, and final edits of the scenes and cinematics.
Contribute to the blueprint and design process that ensures the narrative scenes and cinematics cohesively integrate into the gameplay.
Participate in defining the themes and tones that support the game’s creative vision.
Support and encourage a mindset of diversity and inclusion in the workplace and the games we create.
Qualifications:
15+ years of experience in narrative and design, or applicable combination of education and experience.
4+ years experience leading creative teams in gaming.
Deep understanding of narrative structure, creative writing, and production, with extensive hands-on experience in game development.
Shipped at least one AAA project as either a narrative lead, lead writer or narrative director.
Excellent organizational skills and ability to work well under deadlines.
Play and have knowledge of modern video game storytelling techniques.
A team-oriented approach to your work, understanding the importance of collaboration, and partnering with all departments.
Your Platform
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experience
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