Mid / Senior Animator
KokkuAbout the role
As an Animator, you'll be animating a wide range of compelling characters that support an epic gameplay and cinematic experience. You'll be collaborating with other animators, artists, designers and engineers to help bring these characters to life.
Responsibilities
Collaborate with freelance animators in a constant effort to improve overall quality, while working efficiently to meet deadlines.
Animate and test in-game assets for gameplay and cinematics
Bring to life bipedal and quadrupedal characters.
Work with leads and engineers to integrate animation assets into the engine.
Receive feedback and iterate to ensure we have the best experience in game.
Help identify and troubleshoot potential problems that may arise in game.
Provide rigging notes to technical team.
Help create tools for animation.
(Senior Only) Mentor and lead animators in a constant effort to improve overall quality, while working efficiently to meet deadlines.
(Senior Only)You will help set the bar in animation quality, style and process
Technical Requirements
Solid experience as animator
Proficiency in Maya or equivalent programs
Proficiency with Unreal, Unity or Proprietary Engines to integrate animations
Proficiency in keyframed animations at a AAA level
Experience with motion capture data
Experience with prototype / quick iteration environments
Experience with combat / AI animation systems/locomotion systems
Experience with 2D animation guided by constraints and rigs, though software like Spine 2D and standard 2D animation engine tools like Unity Animator.
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