Senior / Staff Software Engineer, Android
SunoAbout the role
About Suno
We're building the world's first creative entertainment platform, where the entire world can feel the joy and fulfilment of making music. Music is for everyone: Our users include everyone from grandmothers creating songs for their loved ones, to Grammy winners using Suno Studio, our power tool, to make the most popular hits in the world.
Building the future of entertainment requires ambition. The pace is fast, the problems are hard, and the work demands ownership and intensity. For the right people, it’s incredibly rewarding: a chance to shape a new medium, work with a small team that cares deeply about quality, make music, drink too much coffee, and build something that millions of people use to express themselves in ways that were never before possible.
Suno is the fastest growing consumer entertainment company and the leader in AI music. We are backed by leading investors including Menlo Ventures, Lightspeed Venture Partners, Matrix Partners, NVentures (venture arm of NVIDIA).
About the Role
We’re looking for early members of our Android team at the Senior and Staff levels. These aren’t maintenance roles — you’ll help define the architecture and experience of a product that’s genuinely changing how the world makes music.
You’ll work directly alongside the founding team, shaping technical and product decisions from the ground up. The Suno Android app is far more than a music player: it’s a real-time AI creation studio, a social platform for sharing and discovering original music, and a showcase for some of the most advanced generative audio technology ever shipped to consumers at scale.
At the Senior level, you’ll own major features end-to-end, drive engineering quality, and contribute to architectural decisions. At the Staff level, you’ll set the technical direction for the Android platform, mentor the team, and define the foundations that scale us to 10x our current user base and beyond.
Our Android app has earned over 1.6 million reviews and a 4.8 rating on Google Play, with 10M+ downloads — a generative audio workstation in every user’s pocket, used by creators worldwide. The Android team is central to how people experience Suno: music creation, discovery, playback, social features, and real-time AI inference all live on this platform. If you care about building something that feels native, responsive, and genuinely delightful on Android, and you want to do it in one of the most exciting problem spaces in tech, this is the role.
What You’ll Do
Design and build Suno’s Android app across creation, discovery, playback, and social experiences
Create foundational abstractions and libraries for performant, highly interactive media experiences
Own feature development from zero to one and beyond — scoping, shipping, and iterating post-launch
Collaborate closely with product and design to shape the feel, flow, and direction of the app
Optimize for performance, responsiveness, and delight — from render times to audio latency to micro-interactions
Instrument and monitor the app’s health, and iterate rapidly based on real user data
Set the technical direction for the Android platform and define architectural patterns the team builds on
Mentor engineers and raise the bar for code quality, abstractions, and engineering culture
What You’ll Need
Required
5+ years shipping production Android apps
Advanced expertise in Kotlin and modern Android development frameworks and best practices
Experience building fluid, polished animations and translating design prototypes into robust, production-grade code
A keen understanding of what’s distinct about Android — and how to leverage that in a media-rich application
Strong sense for performance: you profile, benchmark, and fix across UI rendering, memory, and network efficiency
An obsession with great user experience — you care about the details that most engineers skip
Comfort with ambiguity: you can scope work, make tradeoffs, and ship without a fully-defined spec
A collaborative spirit and strong communication — you work fluidly with designers, PMs, and backend teams
Strong Plusses
Prior experience with ExoPlayer and Media3 for audio/video playback
Experience working with audio streaming pipelines or real-time audio on Android
Experience with social product features: feeds, follow graphs, notifications, publishing flows
Background designing or consuming mobile-first APIs in close collaboration with backend engineers
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