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Software Engineer II

PlayStation Global
United States, USAfull_timePosted 27 May 2026

About the role

<div class="content-intro"><p><strong>Why Sony Interactive Entertainment?</strong></p> <p>Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.</p></div><p><strong><span data-contrast="auto">Position Overview:</span></strong><span data-contrast="auto"> </span><span data-ccp-props="{}">&nbsp;</span></p> <p><span data-contrast="auto">How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to join Sony PlayStation on our Platform Audio team! </span><span data-ccp-props="{}">&nbsp;</span></p> <p><span data-contrast="auto">Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audio&nbsp;and&nbsp;hardware DSP&nbsp;acceleration.&nbsp;Your contributions&nbsp;will&nbsp;directly&nbsp;affect both our console users and game developers.&nbsp;If this is you, please apply! </span><span data-ccp-props="{}">&nbsp;</span></p> <p><strong><span data-contrast="auto">Responsibilities:</span></strong><span data-contrast="auto"> </span><span data-ccp-props="{}">&nbsp;</span></p> <ul> <li><strong><span data-contrast="auto">Systems&nbsp;level multi-threaded programming</span></strong><span data-contrast="auto">&nbsp;and debugging using C/C++ </span><span data-ccp-props="{}">&nbsp;</span></li> <li><strong><span data-contrast="auto">Implement&nbsp;DSP algorithms on embedded</span></strong><span data-contrast="auto">&nbsp;audio hardware accelerators </span><span data-ccp-props="{}">&nbsp;</span></li> <li><span data-contrast="auto"&g

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Company

PlayStation Global

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