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Expert Character Artist - Heads

Activision Blizzard
Santa Monica, United Statesfull_timeVerifiedPosted 25 Apr 2025
💰 $179,900/yr($97,200/yr$179,900/yr)

About the role

Job Title:

Expert Character Artist - Heads

Requisition ID:

R025246

Job Description:

Elsewhere Entertainment is looking for an Expert Character Artist - Heads to join the development of a new IP.    
 
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!  
  

As Expert Character Artist at Elsewhere Entertainment, you will be at the forefront of defining and shaping our game's iconic characters. You will play a pivotal role in bringing our game world to life through your exceptional character design and look development skills. If you're a creative artist with a strong technical background, a keen eye for detail, and a passion for gaming, this role offers the perfect opportunity to contribute to groundbreaking video game projects. 

As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.   

 

You’ll help us by… 

  • Acts as a trusted creative leader for complex, system-wide facial and or creature blendshape development, bringing original concepts to life through exceptional technical execution 

  • Fosters positive cross-disciplinary collaboration between animation, tech art rigging, and development teams to ensure character facial systems meet artistic and technical requirements 

  • Routinely takes on the most creatively complex facial artwork, demonstrating ability to work independently while managing asset creation effectively 

  • Creates formal networks involving coordination between photogrammetry, rigging, and animation departments to establish efficient facial animation pipelines 

  • Recommends viable solutions using original ideas and outside-the-box concepts for facial performance challenges for in game implementation.  

  • Possesses extensive industry experience with advanced blendshape creation across multiple projects/tasks of varying complexity 

  • Demonstrates exceptional understanding of how facial animation contributes to impactful gameplay and storytelling 

  • Proactively influences development of pipeline efficiency and workflow improvements around facial systems and blendshape pipelines.  

  • Sets high standards for character and creature facial assets, ensuring they align with established style guides while introducing innovative technical approaches 

  • Mentoring junior artists in facial animation techniques, serving as a role model for upholding core values within the team 

  • Works independently for extended periods, establishing achievable production schedules while maintaining visibility to all stakeholders 

  • Advises leaders on technical risks, opportunities and decisions regarding facial animation systems 

  • Focuses on refining existing facial animation pipelines and improving overall quality and performance 

 

You’re awesome because you have…

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Company

Activision Blizzard

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