Expert Character Artist - Heads
Activision BlizzardAbout the role
Job Title:
Expert Character Artist - HeadsRequisition ID:
R025246Job Description:
Elsewhere Entertainment is looking for an Expert Character Artist - Heads to join the development of a new IP.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!
As Expert Character Artist at Elsewhere Entertainment, you will be at the forefront of defining and shaping our game's iconic characters. You will play a pivotal role in bringing our game world to life through your exceptional character design and look development skills. If you're a creative artist with a strong technical background, a keen eye for detail, and a passion for gaming, this role offers the perfect opportunity to contribute to groundbreaking video game projects.
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Acts as a trusted creative leader for complex, system-wide facial and or creature blendshape development, bringing original concepts to life through exceptional technical execution
Fosters positive cross-disciplinary collaboration between animation, tech art rigging, and development teams to ensure character facial systems meet artistic and technical requirements
Routinely takes on the most creatively complex facial artwork, demonstrating ability to work independently while managing asset creation effectively
Creates formal networks involving coordination between photogrammetry, rigging, and animation departments to establish efficient facial animation pipelines
Recommends viable solutions using original ideas and outside-the-box concepts for facial performance challenges for in game implementation.
Possesses extensive industry experience with advanced blendshape creation across multiple projects/tasks of varying complexity
Demonstrates exceptional understanding of how facial animation contributes to impactful gameplay and storytelling
Proactively influences development of pipeline efficiency and workflow improvements around facial systems and blendshape pipelines.
Sets high standards for character and creature facial assets, ensuring they align with established style guides while introducing innovative technical approaches
Mentoring junior artists in facial animation techniques, serving as a role model for upholding core values within the team
Works independently for extended periods, establishing achievable production schedules while maintaining visibility to all stakeholders
Advises leaders on technical risks, opportunities and decisions regarding facial animation systems
Focuses on refining existing facial animation pipelines and improving overall quality and performance
You’re awesome because you have…
Apply for this role
Generate a tailored application kit with a matched cover letter, interview prep, and CV highlights — in under 60 seconds.
Apply Now →Generate Application KitFree account required — sign up in 30s