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Senior Game Designer (PAYDAY)

Starbreeze
Swedenfull_timeVerifiedPosted 4 Mar 2025

About the role

We are hiring a Senior Game Designer to join our PAYDAY team. We are looking for a generalist in this role to be responsible for all aspects of the game’s systems and features, and help us continue to evolve the PAYDAY 3 experience and shape the future of the PAYDAY franchise.

As a Senior member of our studio, you will be expected to contribute at a more advanced level, whilst also guiding and mentoring less experienced colleagues. You will also collaborate with peers and other departments to achieve optimal outcomes and solutions, and bring the Design team’s perspective into cross-departmental discussions.

Please note that this role must be based in Stockholm with Tuesday, Wednesday and Thursday as set office days.


Responsibilities:

  • Continue to evolve the PAYDAY 3 experience and shape the future of the PAYDAY franchise through development of new, and iteration of previous, mechanics, systems and features;

  • Work in close collaboration with other teams to prototype and implement features;

  • Take designs through a full development cycle from concept to release;

  • Work with our Community, Analytics and Production teams to use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design;

  • Guide, coach and mentor less experienced colleagues.


Requirements:

  • Extensive experience as a generalist Game Designer, including experience with multiple of the following:
    • Player

    • Weapon

    • Enemy/NPC AI

    • Meta

    • Economy

    • Progression

  • Experience as a generalist Game Designer for at least one full game development cycle, from pre-production to post-release, preferably on an action game;

  • Experience leading small/feature teams in short-term projects;

  • Experience working with player data and analytics;

  • Experience working on a live game;

  • Experience working in Unreal Engine;

  • Strong design documentation skills;

  • Enjoys working with hands-on prototypes, documentation and brainstorming;

  • Effective and productive in communicating with colleagues in a constructive and collaborative way;

  • Experience guiding, coaching and mentoring less experienced colleagues.


Nice to have:

  • Experience working on an FPS title;

  • Familiarity with the PAYDAY franchise.


Interview process:

  • 30m introductory Google Meet call with a member of our Talent Acquisition team

  • 1h Google Meet call with our Studio Design Director and Senior Producer

  • 1h onsite meeting (for those that are local) with our Senior Producer and Senior Level Designer


About Starbreeze

At Starbreeze, we believe games are more than just entertainment—they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.

Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


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Starbreeze

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