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Senior Rigging Technical Director

Framestore
Los Angeles, United StatesRemotefull_timeVerifiedPosted 19 Oct 2023
💰 $130,000/yr($95,000/yr$130,000/yr)

About the role

Framestore’s LA studio is expanding our staff CG team and looking for a Senior Rigging Technical Director to join us working on a a diverse spectrum of high-end projects encompassing advertising, branding, episodic content, and immersive experiences

The Senior Rigging TD will be responsible for both creating and animating rigs for visual effects in primarily advertising projects. They will work closely with modelers and animators to develop and refine rigs that meet the specific requirements of a VFX pipeline.


This is a full-time staff role with benefits and open to hybrid or fully remote hires from within the United States. Please note, that the role will require working standard Pacific Time business hours.


Key Responsibilities:

  • Create fully scripted rigs and refine them according to animation and lighting needs
  • Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behaviour
  • Become a proficient user and contributor of the extensive rigging tool-set
  • Create simple tools to help animation workflow and rig interaction
  • Work within the pipeline, animation and rigging standards
  • Working efficiently as part of a team, or independently, to complete assigned rigs and shots
  • Meeting schedules and show deadlines
  • Continuing to become familiar with new tools, software, data and other related technology

Requirements

  • An excellent working knowledge of and at least 5 years production experience with Maya rigging (full body/facial)
  • A passion for creating believable CG characters and the requisite attention to detail
  • The ability to write technical documentation and present your work (wiki, screen cap etc.)
  • Python or Mel, GUI scripting and the ability to follow strict coding standards
  • Team work, communication and time management skills
  • Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles
  • A good understanding of constraints and deformers, how they work and their limitations
  • An understanding of physical motion, weight, balance, texture and form
  • Reliable, with good time keeping and the ability to meet deadlines
  • Basic knowledge of dynamics (Maya Hair, Comet, nCloth, nParticle etc.)


Desirable Skills:
  • Life drawing or organic modeling especially human anatomy
  • Strong maths background, especially matrix maths and geometry algorithms
  • C or C++ programming Maya plugins
  • Experience with body motion capture: rig hookups, offset rigs, re-targeting etc.


California Employees Pay Range: $95,000 - $130,000 per year.


The posted range describes the minimum to maximum range for this job description in the state of California. The range is posted in accordance with the California Pay Transparency Law. The range for this same position may be lower or higher in markets outside of California. Pay is dependent on the applicant's relevant skills, experience, and qualifications.


Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

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Company

Framestore

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