About the role
<div class="content-intro"><h2>WHAT MAKES US EPIC?</h2> <p>At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.</p> <p>Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.</p></div><h2>ART</h2> <h3><strong>What We Do</strong></h3> <p>Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.</p> <h3><strong>What You'll Do</strong></h3> <p>Epic is looking for a veteran Lead Artist to join the Rocket League team, focusing on vehicle art with real-world manufacturer partnerships and original IP. They should be experienced with robust global content pipelines at scale. In this role, they’ll bridge the gap between world-class visual quality and the rigorous technical requirements of a live-service environment. Partnering with the vehicle art director you’ll help drive the production pipeline, ensuring that every asset balances brand accuracy with game-ready performance. You’ll work with the teams translating complex technical needs into clear, documented processes that allow our internal artists and outsourcing partners to deliver quality within strict budgets and bug quotas.</p> <h3><strong>In this role, you will</strong></h3> <ul> <li>Define and document the end-to-end workflow for vehicle production, ensuring seamless integration between internal stakeholders and external vendors</li> <li>Integrate with real-world vehicle manufacturers to ensure digital representations meet licensing and branding requirements without sacrificing game performance</li> <li>Work with our global team and network of external partners, providing high-level direction, detailed feedback, and quality control at a massive volume</li> <li>Navigate the trade-offs between visual fidelity, production budgets, and technical constraints to deliver on time and quality</li> <li>Create and maintain "source of truth" documentation that empowers artists to work autonomously while maintaining a unified visual language</li> </ul> <h3><strong>What we're looking for</strong></h3> <ul> <li>15+ Years of Experience and a proven track record in high-end vehicle, cosmetic assets, or hard-surface pipelines for AAA titles or long-running live services</li> <li>Experience running large-scale external pipelines, including vendor sele