Staff Software Engineer - Computer Graphics for the Web (WebGL/WebGPU) (F/M/D)
NavVisAbout the role
<div class="content-intro"><p><img style="max-width: 100%;" src="https://3339696.fs1.hubspotusercontent-na1.net/hubfs/3339696/greenhouse_hero.jpg" alt="" width="900"></p></div><p> </p> <h3>OUR VISION</h3> <p>When people use our technology to "bridge the gap" between the physical and digital worlds, they don’t just capture reality - they create a new one. In this new reality, they are smarter, more productive, more streamlined, and more creative - because they have the digital foundation to build the world they want to live in.</p> <p>That’s what NavVis offers in all our products and services: the tools to not just map the world as it is, but to pave the way to a better future. To forge something new. Physical or digital, there is only one reality. And it’s the reality NavVis empowers people to build better. </p> <h3>THE OPPORTUNITY</h3> <p data-renderer-start-pos="37" data-local-id="6dad69e1e2e6">As our Staff Software Engineer for web-based computer graphics, you will own how NavVis IVION renders reality. You will work with billions of points, 3D Gaussian Splats, meshes, and panoramic imagery, streamed on demand and rendered as interactive 3D scenes in the browser. Your ownership will span the entire rendering layer, from Three.js, WebGL, shaders, and level-of-detail strategies to GPU memory management, data formats, and efficient streaming.</p> <h3>ABOUT THE TEAM</h3> <p data-renderer-start-pos="491" data-local-id="2d2ead1ad08a">You will join our IVION Data Foundation team, working alongside engineers across data processing, backend services, and frontend development. Together, you will make rendering faster, more scalable, and visually richer, ensuring smooth performance across different hardware environments. Beyond optimizing our existing renderer, you will shape its future architecture, influence data formats, and define performance standards. This role combines real-time computer graphics, large-scale spatial data, and web engineering, with significant ownership and room to set technical direction.</p> <h3>HOW YOU WILL MAKE AN IMPACT</h3> <ul class="ak-ul" data-local-id="35f705f6-3941-4147-9068-839b19ed1327" data-indent-level="1"> <li> <p data-renderer-start-pos="1109" data-local-id="dc8067f5c502"><strong data-renderer-mark="true">Own and improve browser-based 3D rendering</strong> in NavVis IVION, working with Three.js, WebGL, shaders, and rendering pipelines for point clouds, 3D Gaussian splats, meshes, and panoramic imagery</p> </li> <li> <p data-renderer-start-pos="1303" data-local-id="be3e40e684d8"><strong data-renderer-mark="true">Optim
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