3D Artist
ClaytonAbout the role
Entry-Level General 3D Artist
Location: Remote
Job Type: Full-Time
Department: BIMaire - Digital Experience
Reports To: Lead 3D Artists
Company Overview:
At BIMaire, we specialize in creating cutting-edge software and marketing content for the home building industry. We combine the power of immersive 3D visuals with innovative technology to help builders, architects, and designers visualize and market their projects. Our creative team is dedicated to delivering high-quality 3D renderings, animations, virtual environments, and interactive content to transform the way our clients experience the world of home construction.
Position Overview:
We are looking for an enthusiastic, detail-oriented Entry-Level General 3D Artist to join our growing team. This is an exciting opportunity for someone looking to start their career in the 3D art world, specifically within the home building and construction industry. You will work alongside experienced 3D artists, designers, and developers to produce high-quality visual content for a range of software applications, marketing campaigns, and client presentations.
As an entry-level 3D Artist, you will be responsible for creating 3D models, textures, lighting setups, and animations, working primarily in Unreal Engine, 3ds Max, Substance, and various other industry-standard tools like Photoshop, Illustrator, and After Effects. Your work will directly contribute to the visualization of architectural designs, real estate presentations, virtual tours, and product marketing content.
Key Responsibilities:
3D Modeling: Create and optimize 3D models of homes, buildings, environments, and interior elements based on provided references and project requirements.
Texturing & Shading: Develop realistic textures and materials using Substance Painter and other texturing tools, ensuring high-quality assets that fit project needs.
Lighting & Rendering: Set up lighting scenes in Unreal Engine and 3ds Max to enhance the realism and aesthetics of the final render.
Asset Optimization: Optimize 3D assets for use in real-time engines, ensuring smooth performance for interactive experiences and virtual tours.
Animation & Motion Graphics: Assist in creating animations for product demonstrations, virtual tours, or marketing materials using tools like After Effects.
Collaboration: Work closely with the design and development teams to ensure visual assets are aligned with project requirements and technical specifications.
Post-Production Support: Provide assistance in post-production for rendering and compositing 3D assets into final marketing content using Photoshop, After Effects, and other software as needed.
Feedback & Iteration: Take constructive feedback and make adjustments to assets and designs to improve quality and meet client needs.
Required Qualifications:
Bachelor’s degree or relevant coursework in 3D Art, Animation, Graphic Design, Architecture, or related fields (or equivalent practical experience).
Familiarity with key industry-standard software, including:
Unreal Engine (basic understanding)
3ds Max (or equivalent 3D modeling software)
Photoshop and Illustrator (for texture work, image editing, and design)
Apply for this role
Generate a tailored application kit with a matched cover letter, interview prep, and CV highlights — in under 60 seconds.
Apply Now →Generate Application KitFree account required — sign up in 30s