3D Generalist Intern – Experiential & Immersive Design (Fall 2024)
Logistics Management InstituteAbout the role
Overview
If you are a quick learner with foundational knowledge of 3D software workflows— modeling, texturing, lighting, and rendering—we invite you to apply. We value individuals who possess a keen eye for hyper-realistic scene development and the creativity to authentically portray complex stories. For instance, imagine illustrating a successful communication beam between satellites without resorting to clichés seen in sci-fi laser battles. How would you visualize an unsuccessful communication beam? This is a 3D Generalist/ Technical Unreal Artist position.
At LMI, we’re reimagining the path from insight to outcome at The New Speed of Possible™. Combining a legacy of over 60 years of federal expertise with our innovation ecosystem, we minimize time to value and accelerate mission success. We energize the brightest minds with emerging technologies to inspire creative solutioning and push the boundaries of capability. LMI advances the pace of progress, enabling our customers to thrive while adapting to evolving mission needs.
LMI has been named a 2024 Campus Foward Award Winner! This Award recognizes excellence in early career hiring, celebrating the teams that embrace innovative recruiting strategies, care deeply about the candidate experience, are making significant investments in DEIA, and are supporting the next generation of talent through impactful internships and entry-level programs.
Responsibilities
Core Essentials:
- Create cinematic photorealistic, large-scale environments and layouts in Unreal from scratch.
- Demonstrate proficiencies of high-poly 3D Modeling, Editing, Texturing, and UV
- Assist in lighting, rendering, compositing and editing of final images & animations.
- Create interactive and augmented reality applications.
- Discuss project needs and timelines with other team members and leadership.
- Maintain high quality standards throughout the process.
- Accurately and realistically predict expected time to complete a project.
- Ensure production deadlines and quality control are achieved.
Qualifications
Must have:
- Current enrollment in a undergrad or graduate degree seeking program.
- Familiarity with and understanding of a professional 3D visualization & fx pipelines.
- Familiarity with Unreal Engine 5 and relevant 3D software & photorealistic cinematic rendering.
- Familiarity with Hard Surface Modeling, UV mapping, Textures, Materials, Camera Animation, Rigging, and optimizing workflows for render management.
- Cutting-edge technology mindset and willingness to continually learn, adjust, and apply new technologies and techniques to meet company requirements and timelines.
- Able to work constructively and flexibly for rapid iteration in a team environment.
- Able to self-assess and take constructive criticism and adjust to new tech and methods.
- Recent Reel & Portfolio that demonstrates professional skills and abilities.
- Must have the ability to obtain a U.S. Government Security Clearance
Skills/Experience:
- Scene Assembly
- Environmental Design (Terrain, lighting, atmosphere etc.)
- Animation & Sequencing
- Texturing/UV Mapping (PBR materials)
- Hard-Surface Modeling & Editing, some Organic Modeling, and Mechanical Rigging
Software:
- Unreal Engine
- Blender
- Embergen
Nice to Have:
- Bachelor's Degree or higher
- Secret Clearance
- Blueprint familiarity
- Scripting: C++ and/or Python
- Interactive Design
The hourly rate for this position is anywhere at or between $20-$25/hr. Final compensation will be determined by a variety of factors including but not limited to your skills, experience, education, and/or certifications.
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