Senior Animator
YggdrasilAbout the role
Company Description
Yggdrasil is a provider of superior online gaming solutions for iGaming operators. The business was founded in 2013 and is today one of the industry’s most respected and acclaimed suppliers. In 2019 Yggdrasil introduced the three pioneering value propositions; YG Franchise, YG Masters and YG Game IP, of which the last two are powered by Yggdrasil’s enabling technology solution GATI (Game Adaptation Tool & Interface). Since its inception, Yggdrasil has embarked on a rapid growth trajectory enabled by a strong corporate culture focused on innovation, creativity, quality and technology leadership.
Job Description
The Spine Animator position entails creating animations for web and mobile slots, adhering to technical requirements, collaborating with the lead artist, and following established workflows. Essential qualifications include at least 2 years of gambling industry animation experience, proficiency in Spine, knowledge of animation principles, and strong communication skills. Familiarity with Photoshop and expertise in various animation styles are also necessary, with 3D animation skills being advantageous.
Key Responsibilities:
Work with designers and the rest of the game team to define the visual direction of animations
Create animations of characters, objects, backgrounds, symbols, logos, marketing materials
Contribute art assets on projects when and where appropriate
Work closely with game producers and developers to ensure the animations of each project are met in a timely manner
Ensure art assets are organized and tracked
Build confidence both within the team and with partners through effective and inspiring communication
Actively participate to the constant improvement of work methods and pipelines
Share knowledge and recommend best practices in your area of operation
Ensure that produced and integrated assets respect the artistic vision of the game and meet the quality standards
Qualifications
2+ years of experience as a Animator in the gambling industry (Social Casino)
Must have knowledge of 2D and 2.5D animations in the spine.
Good understanding of the game development process ( Technical processes/Basic Pipelines )
Knowledge of Photoshop,
Ability to be proactive, and highly organized, with good teamwork skills
Experience working with different animation styles (Realism/Casual/Stylization)
Experience in creating character animation, UI items, VFX and backgrounds
Great animation knowledge: animation principles, anatomy, body mechanics, weight, dynamics, acceleration, etc.
Independence and good communication skills.
Nice to have:
3D animation skills
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