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Sr. Director, Production (Unannounced Project)

ArenaNet
United Statesfull_timeVerifiedPosted 12 Dec 2023
💰 $291,490/yr($188,060/yr$291,490/yr)

About the role

WHO ARE YOU? 

You love building and growing teams! You love to work closely with the development team to help build the plan for upcoming goals while tracking progress along the way and creating mechanisms to communicate that progress to the game team and publishing leadership. 

You love puzzles: the game development and game studio kinds, where we’ve encountered a problem that has countless solutions, and you dive in with leaders across the dev team to help illuminate the best answer for the moment. You enjoy the process of building and growing connections between teams and companies from co-development to outsourcing to console certification to ensure a game can accomplish its production goals and get to launch. 

When you start work in the morning, one of the first questions you ask is: what complicated cross-team dependency do we need to account for so our teams can iterate rapidly without distraction? You measure success based on speed of iteration in how quickly we can test new ideas in the game. You believe process should only exist if it helps the development team move faster and better. You believe different disciplines and teams work in different ways and help support them to work in the way that’s best for them.

You find joy in mentoring and growing both individuals and a team. You find yourself constantly exploring the problem spaces and are hungry to learn because you’re passionate about making the best darn workplace anyone has ever seen. You value   a person’s ability to meaningfully contribute as a team member over their own personal deliverable skills.

You take personal pride when the team delivers a product on or above quality expectations, on schedule and at cost. 

WHAT YOU’LL DO

  • Guide and mentor a team of producers and program managers across development of a major AAA game title from early development to launch and beyond. 
  • Mentor a future studio leader to build the experience and knowledge-set to be a production director on a future project.
  • Support and mentor program managers in their design, prioritization, deployment, and futureproofing of innovative programs designed to solve game team and studio difficulties. Support them in testing new ways of working in a global environment to seek developer efficiency while simultaneously maintaining developer engagement, autonomy, and ownership.
  • Support and mentor producers in their construction of milestones, sub-milestones, estimation, prioritization, scheduling, and coordination of cross-team dependencies.
  • Work closely with platform partners to build operational plan leading up to launch for the product across multiple platforms, meeting all platform requirements and integrating schedule with 3rd party marketing schedules. 
  • Coordinate efforts between development, release management, platform, infrastructure, operations, and QA to build an effective release, hot-fix and patching cadence based around ArenaNet’s unparalleled up-time and seamless patching structure.  
  • Coordinate with publishing team to build integrated development and publishing plan from announce to launch to live coordinating across all channels (marketing, PR, community, preview events, betas, regional publishing, etc.)
  • Coordinate with studio operations team to ensure core elements of studio operations and game development are in alignment across game team and studio.
  • Partner with studio external development team to build ramping development plan to support required outsource and co-development pipelines.
  • Collaborate with individuals and teams across all disciplines to create long-term, large-scale project schedules, budget resources, drive milestones, and scope the project within budget.
  • Partner with Game Director to create yearly resource and budget planning for team.
  • Identify and mitigate risks throughout the product lifecycles. 
    • Identify risks in advance to minimize impacts on the product lifecycles.
    • Partner with related stakeholders to develop policies and work processes to address specific risks and perform after-incident recoveries.
  • Report to the publishing team on the status of development on a regular basis.
    • Clear communication with the publishing team is a key to ensure alignment, there are a million obstacles in game development, as long as we communicate issues in advance, we have the maximum range of options for solutions!
    • Develop effective reporting formats and structures to improve communication with publishing.

WHAT YOU’LL NEED TO BE SUCCESSFUL

  • 12+ years’ game industry experience
  • 7+ years’ video game experience managing product related teams.
  • 5+ years’ experience in publishing, and live operation for free-to-play online games.
  • Have been

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Company

ArenaNet

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