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Senior Technical Artist

Starbreeze
Swedenfull_timeVerifiedPosted 24 Feb 2025

About the role

We are looking to hire a Senior Technical Artist to join our team to support our in-development projects. You will create in-engine tools, interactive game objects, materials and shaders using Blueprints and other systems in Unreal Engine 4 and 5.

As a Senior member of our studio, you will be expected to contribute at a more advanced level, whilst also guiding and mentoring less experienced colleagues. You will also collaborate with peers and other departments to achieve optimal outcomes and solutions, and bring the Technical Art team’s perspective into cross-departmental discussions and look at how tech can aid our ideas and products.

Please note that this role must be based in Stockholm with Tuesday, Wednesday and Thursday as set office days.


Responsibilities:

  • Develop and maintain interactive game objects using Blueprints;

  • Create in-engine tools to streamline production and improve workflows;

  • Work with materials and shaders using Unreal’s Material Editor;

  • Maintain documentation for technical assets and tools;

  • Profiling of our games to ensure desired performance;

  • Mentor and support less experienced colleagues within the Technical Art and Central Tech teams.


Requirements:

  • Experience working as a Technical Artist or similar role on multiple AA+ console/PC game titles;

  • Extensive experience working with Blueprints in Unreal Engine 4 and/or 5;

  • Proficiency in material scripting and shader development within Unreal;

  • Proven ability to create high-quality assets, in-game materials, and interactive elements;

  • Experience with game profiling.

  • Previous experience in a Senior position mentoring less experienced colleagues.


Nice to have:

  • Understanding of real-time graphics and expertise in creating realistic shaders;

  • Familiarity with UMG widgets and UI development;

  • Knowledge of the custom primitive data pipeline;

  • Leadership experience;


Interview process:

  1. 30-minute introductory video call with a member of our Talent Acquisition team

  2. 60-minute video call with our Head of Technology and a Senior Technical Artist

  3. 60-minute video call or onsite interview with a Senior Technical Artist and another member of the project from an adjacent team


About Starbreeze

At Starbreeze, we believe games are more than just entertainment—they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.

Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


What more do we offer?

  • Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.

  • Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.

  • Unique perks such as free monthly office massages, weekly D&D club and other fun activities!


Sound good? Then we can’t wait to see your CV and look forward to me

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Company

Starbreeze

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