Senior Product Manager - Creator Portal Experience (18 Month Contract)
Electronic ArtsAbout the role
General Information
Description & Requirements
EA Information Technology (EAIT) powers the technology that connects our global workforce and supports every part of our business, from game development to marketing, publishing, security, and player experience. We create secure, scalable solutions that help teams collaborate and innovate in order to create better experiences for players worldwide.
Our Creator Portal Experience team helps EA Studios and Community teams launch and operate Creator Programs at scale through a unified Creator Portal and Admin Experience. We make it easier for studios to onboard and engage Creators, manage and review Creator content submissions, scale program operations, and monetize user generated content in and around our games. As we expand and support new Creator initiatives, our team is building standardized, configurable platform experiences that adapt to different studio strategies, marketing and program models. This enables teams to launch faster, onboard Creators more predictably, and improve operational efficiency by eliminating the need for custom, one-off builds.
As a Senior Product Manager within the Creator Portal Experience team, you will manage core aspects of the Creator Portal and Admin System. You will collaborate with engineering, design, analytics, community, and studio teams to deliver reusable capabilities that support diverse Creator programs. You will drive platform scalability, empowering Studio and Community partners with the tools to efficiently launch, grow, and manage Creator initiatives.
This is 18 month contract role based out of Austin (In office hybrid)
What You’ll Do
Own and deliver end-to-end Creator Portal and Admin capabilities that support Creator and internal team workflows across multiple studio programs.
Define clear product requirements, align scope, and drive execution from concept through launch and run-state readiness.
Translate platform strategy into roadmaps, priorities, and measurable outcomes, balancing near-term studio launch needs with long-term standardization and reuse.
Partner with engineering and architecture to deliver configuration-first solutions, ensuring new capabilities become reusable patterns for future studios rather than bespoke features.
Work directly with studio partners and Central Technology teams to understand program goals, align requirements and dependencies, and support launch planning.
Drive UX consistency and usability by collaborating with design on scalable porta
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